RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers103.155.37.110:25565
Offline Full Queue Fresh wipe Wipe due No query

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x

Offline 103.155.37.110:25565 checked 26d ago

2x
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,003top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x wipe?

To tell the rhythm of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 7 hours ago.

Tag meanings

How should you read the tags on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from [AU] Solo | DklnHost | 1v1v1v1v1 | 2x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

On Rust Metrics, [AU] Solo | DklnHost | 1v1v1v1v1 | 2x sits in these lists: 2x Rust servers, checked live, Rust servers in Oceania and Rust community servers: live readings. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Occupancy

Where does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x sit in the rankings?

Ranking for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x: #16,003 on seven-day player hours, top 70% of all ranked servers.

How full does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x get?

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x is not responding; status offline, last seen 26 days 7 hours ago.

Server

What location is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x hosted in?

The name of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x points to Oceania, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.155.37.110:25565.

What Rust version is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x on?

Reading: [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x up, and how often does it stay up?

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x reports offline. The last reading came 26 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

What settings and rules apply on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

The name carries the rate: 2x gather on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x on?

The game generates a procedural map for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x.

How to join

How do you connect to [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Press F1 in Rust and enter client.connect 103.155.37.110:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.