Dinkum
Offline 103.15.237.38:22703 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:46 UTC15d ago | 0 | – | running | 0 |
| Tue 22 Sep, 05:28 UTC37d ago | 1 | halved by day 9 | 21.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 120/100
- 186/225
- 57/700
- 5/200
- 24/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Dinkum when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 9 it fell below half.
How often does Dinkum wipe, and when?
Its rhythm cannot be told from the wipes of Dinkum on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 19 hours ago.
Tag meanings
How should you read the tags on Dinkum?
These are the tags Dinkum publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Dinkum appear in Rust Metrics lists and filters?
On Rust Metrics, Dinkum sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Dinkum hold among Rust servers?
Ranking for Dinkum: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on Dinkum?
Reading for Dinkum: offline at this moment; last seen 5 days 7 hours ago. Check: player average. 0 over the last seven days.
Server
What location is Dinkum hosted in?
No region tag on Dinkum. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.15.237.38:22703.
What Rust version is Dinkum on?
Rust network protocol 2634 and build 167781 on Linux is the build Dinkum runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Dinkum, and is it online now?
Reading: offline. Dinkum last answered 5 days 7 hours ago. Uptime for the last 7 full days: 50 of 168 hours, or 30%. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Settings and map
How is Dinkum configured, and what rules are in force?
Check: gather rate. The name Dinkum does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Dinkum?
From seed 270597, the game generates the procedural map on Dinkum. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Dinkum?
To join: start Rust, press F1 and type client.connect 103.15.237.38:22703. Or press Launch Rust here and Steam opens the game and connects you.