cool server
Online 103.15.237.131:22682 checked 9m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 46 · below 20 is lag, below 10 is badEntities
48 h range 92,527–95,142 · memory 3,055 MBUptime
12 h 26 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:28 UTC18d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 65/500
- 122/100
- 99/225
- 31/700
- 3/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on cool server?
An average of 3 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
When does cool server wipe?
To tell the rhythm of cool server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 18 days ago.
Tag meanings
Which tags does cool server carry, and what do they mean?
Tags published by cool server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does cool server appear in Rust Metrics lists and filters?
On Rust Metrics, cool server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does cool server hold among Rust servers?
Ranking for cool server: #5,791 on seven-day player hours, top 26% of all ranked servers.
What player count does cool server carry?
0 of 10 slots are filled on cool server right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 08:00 UTC, averaging 0 players at that hour.
Server
Which location does cool server run from?
No region comes from cool server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.15.237.131:22682.
What Rust version is cool server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by cool server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on cool server within range?
Check: fps. Average 152 server fps over the last 48 hours, low of 46. Within range. Check: entities. The peak was 95,142, counting buildings, deployables and the rest of the world. Reading: 5,439 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on cool server, and is it online?
cool server reports online. Status: normal. By its reported uptime, the last restart was roughly 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Map and rules
What rules does cool server enforce, and what are its settings?
Reading the name gives no gather rate for cool server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is cool server on?
Size 4,000 and seed 50000: the game generates the procedural map on cool server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to cool server?
Check: join. Open Rust, press F1, then enter client.connect 103.15.237.131:22682. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.