RUST METRICSFlight deck · live data
Data live Servers11,899 Players104,128 Populated4,035 Fresh wipes 3 h421 Scan5 min
‹ All servers103.15.237.121:21363
Online Full Queue Fresh wipe Wipe due No query

MoonNuts

Online 103.15.237.121:21363 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 221 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 17,125 ×1000

Entities

48 h range 14,821–17,166 · memory 3,518 MB
1239 ET SINCE RESTART 3D 04H

Uptime

3 days 4 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,629top 61%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory3,518MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:56 UTC4d ago 1 – running 0
Fri 2 Oct, 04:31 UTC27d ago 4 halved by day 3 23.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on MoonNuts?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.

When does MoonNuts wipe?

The rhythm of MoonNuts's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 10 hours ago.

Tags

Which tags does MoonNuts carry, and what do they mean?

Tags published by MoonNuts, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MoonNuts appear in Rust Metrics lists and filters?

On Rust Metrics, MoonNuts sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does MoonNuts hold among Rust servers?

Ranking for MoonNuts: #13,629 on seven-day player hours, top 61% of all ranked servers.

What is the population on MoonNuts?

0 of 40 slots are filled on MoonNuts right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is MoonNuts hosted in?

Reading: location. MoonNuts gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.15.237.121:21363.

What Rust version is MoonNuts on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by MoonNuts. Matching protocol is required to join. Let Steam update your game.

Is performance on MoonNuts within range?

Reading: 239 server fps on average across the last 48 hours. It never dropped below 221. Reading: 17,166 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,772 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on MoonNuts, and is it online?

Check: connection. MoonNuts is online at this moment. By its reported uptime, the last restart was roughly 3 days 4 hours ago. Reading: 39% uptime over the last 7 full days. It was up 65 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Rules and settings

What settings and rules apply on MoonNuts?

No gather rate appears in the name: MoonNuts. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on MoonNuts?

From seed 1318161680, the game generates the procedural map on MoonNuts. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to MoonNuts?

Press F1 in Rust and enter client.connect 103.15.237.121:21363. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.