Hound AUS 10X /Raidable Bases
Online 103.15.236.194:28015 checked 8m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 76 · below 20 is lag, below 10 is badEntities
48 h range 130,875–139,095 · memory 4,434 MBUptime
19 h 32 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 01:30 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/150
- 2/100
- 2/100
- 1/125
- 7/75
- 21/75
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Hound AUS 10X /Raidable Bases?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Hound AUS 10X /Raidable Bases follow?
The rhythm of Hound AUS 10X /Raidable Bases's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 3 hours ago.
Tags
Which tags does Hound AUS 10X /Raidable Bases carry, and what do they mean?
These are the tags Hound AUS 10X /Raidable Bases publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Hound AUS 10X /Raidable Bases?
Rust Metrics lists featuring Hound AUS 10X /Raidable Bases: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player count
What position does Hound AUS 10X /Raidable Bases hold among Rust servers?
Ranking for Hound AUS 10X /Raidable Bases: #15,025 on seven-day player hours, top 67% of all ranked servers.
How full does Hound AUS 10X /Raidable Bases get?
Current headcount on Hound AUS 10X /Raidable Bases: 0 players, 75 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 12:00 UTC, 0 players on average.
Server
Which location does Hound AUS 10X /Raidable Bases run from?
The name of Hound AUS 10X /Raidable Bases points to Oceania, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.15.236.194:28015.
What Rust version is Hound AUS 10X /Raidable Bases on?
Reading: Hound AUS 10X /Raidable Bases, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Hound AUS 10X /Raidable Bases?
Over the last 48 hours the average was 113 server fps; the floor was 76. Check: entities. The peak was 139,095, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,178 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Hound AUS 10X /Raidable Bases, and is it online?
Check: connection. Hound AUS 10X /Raidable Bases is online at this moment. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Hound AUS 10X /Raidable Bases?
Gather rate check: 10x. That comes from the name Hound AUS 10X /Raidable Bases. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Hound AUS 10X /Raidable Bases?
From seed 98745456, the game generates the procedural map on Hound AUS 10X /Raidable Bases. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Hound AUS 10X /Raidable Bases?
Press F1 in Rust and enter client.connect 103.15.236.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.