RUST METRICSFlight deck · live data
Data live Servers11,621 Players32,314 Populated2,788 Fresh wipes 3 h69 Scan5 min
‹ All servers103.15.236.194:28015
Online Full Queue Fresh wipe Wipe due No query

Hound AUS 10X /Raidable Bases

Online 103.15.236.194:28015 checked 8m ago

10x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 93 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,908 ×1000

Entities

48 h range 130,875–139,095 · memory 4,434 MB
1239 ET SINCE RESTART 19:32

Uptime

19 h 32 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,025top 67%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory4,434MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:30 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Hound AUS 10X /Raidable Bases?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does Hound AUS 10X /Raidable Bases follow?

The rhythm of Hound AUS 10X /Raidable Bases's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 3 hours ago.

Tags

Which tags does Hound AUS 10X /Raidable Bases carry, and what do they mean?

These are the tags Hound AUS 10X /Raidable Bases publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Hound AUS 10X /Raidable Bases?

Rust Metrics lists featuring Hound AUS 10X /Raidable Bases: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player count

What position does Hound AUS 10X /Raidable Bases hold among Rust servers?

Ranking for Hound AUS 10X /Raidable Bases: #15,025 on seven-day player hours, top 67% of all ranked servers.

How full does Hound AUS 10X /Raidable Bases get?

Current headcount on Hound AUS 10X /Raidable Bases: 0 players, 75 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 12:00 UTC, 0 players on average.

Server

Which location does Hound AUS 10X /Raidable Bases run from?

The name of Hound AUS 10X /Raidable Bases points to Oceania, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.15.236.194:28015.

What Rust version is Hound AUS 10X /Raidable Bases on?

Reading: Hound AUS 10X /Raidable Bases, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Hound AUS 10X /Raidable Bases?

Over the last 48 hours the average was 113 server fps; the floor was 76. Check: entities. The peak was 139,095, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,178 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Hound AUS 10X /Raidable Bases, and is it online?

Check: connection. Hound AUS 10X /Raidable Bases is online at this moment. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Hound AUS 10X /Raidable Bases?

Gather rate check: 10x. That comes from the name Hound AUS 10X /Raidable Bases. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Hound AUS 10X /Raidable Bases?

From seed 98745456, the game generates the procedural map on Hound AUS 10X /Raidable Bases. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Hound AUS 10X /Raidable Bases?

Press F1 in Rust and enter client.connect 103.15.236.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.