BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad
Online OC 103.15.236.184:28015 checked 12m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 92 · below 20 is lag, below 10 is badEntities
48 h range 109,939–127,254 · memory 4,133 MBUptime
14 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:54 UTC, in 3d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Sun 1 Nov, 21:54 UTC3d 10h
- WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 3Sun 15 Nov, 21:54 UTC17d 10h
- WPT 4Sun 29 Nov, 21:54 UTC31d 10h
- WPT 5Thu 3 Dec, 19:00 UTC35d 7hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:54 UTC10d ago | 5 | – | running | 1 |
| Thu 1 Oct, 22:19 UTC FW27d ago | 26 | halved by day 4 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 280/300
- 98/200
- 5/126
- 2/100
- 0/50
- 616/650
Quick answers
from the figures on this pageReset cycle
What happens on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad when wipe day comes?
At their busiest, its recent wipes drew 16 players on average. Peak crowd on the latest wipe: 2 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 4 it fell below half.
What wipe timing does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad follow?
The prediction follows its tag, because too few of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad's wipes are on record to confirm its schedule. Due on Sunday 1 November at 21:54 UTC is its next wipe. The world it runs now was made 10 days 13 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
Which tags does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad carry, and what do they mean?
Tags published by BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); OC (Oceania): Its browser listing: Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad appear in Rust Metrics lists and filters?
On Rust Metrics, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sits in these lists: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player count
Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sit in the rankings?
Top 16% of all ranked servers: BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad takes #3,547 on seven-day player hours and #92 in Oceania.
How full does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad get?
2 of 125 slots are filled on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 01:00 UTC, 2 players on average.
Server details
Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sit?
BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.15.236.184:28015.
What Rust version is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. To get in, your game needs the same protocol; Steam applies the update.
Is performance on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad within range?
Reading: 114 server fps on average across the last 48 hours. It never dropped below 92. Reading: 127,254 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,763 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, and is it online?
BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Reading the name gives no gather rate for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Check: map. Procedural, size 4,740, seed 3028, generated by the game on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Press F1 in Rust and enter client.connect 103.15.236.184:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.