MyRustServer
Offline 103.138.75.62:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 131/100
- 33/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
When does MyRustServer wipe?
To tell the rhythm of MyRustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 1 hours ago the current world was made.
Tag meanings
Which tags does MyRustServer carry, and what do they mean?
These are the tags MyRustServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MyRustServer?
On Rust Metrics, MyRustServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does MyRustServer hold among Rust servers?
Player hours over seven days put MyRustServer at #13,810, in the top 63% of all ranked servers.
What is the population on MyRustServer?
Status for MyRustServer: offline. Last seen 8 days 21 hours ago.
Server
Which location does MyRustServer run from?
No region comes from MyRustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.138.75.62:28015.
What Rust version is MyRustServer on?
Reading: MyRustServer, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on MyRustServer, and is it online?
MyRustServer reports offline. The last reading came 8 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Rules and settings
How is MyRustServer configured, and what rules are in force?
Check: gather rate. The name MyRustServer does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MyRustServer?
The game generates a procedural map for MyRustServer.
How to join
How can you get onto MyRustServer?
Press F1 in Rust and enter client.connect 103.138.75.62:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.