RUST METRICSFlight deck · live data
Data live Servers11,627 Players51,852 Populated3,122 Fresh wipes 3 h116 Scan5 min
‹ All servers103.137.14.69:28025
Offline Full Queue Fresh wipe Wipe due No query

DGwhitelisted

Offline EU 103.137.14.69:28025 checked 21d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 2 /20

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,695top 53% · #2292 in EU
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Top 53% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:24 UTC23d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on DGwhitelisted when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does DGwhitelisted follow?

To tell the rhythm of DGwhitelisted, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 1 hours ago.

Lists and filters

How should you read the tags on DGwhitelisted?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe from DGwhitelisted. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does DGwhitelisted appear in Rust Metrics lists and filters?

On Rust Metrics, DGwhitelisted sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does DGwhitelisted sit in the rankings?

Player hours over the last seven days put DGwhitelisted at #11,695, #2,292 in Europe, in the top 53% of all ranked servers.

How full does DGwhitelisted get?

Reading for DGwhitelisted: offline at this moment; last seen 21 days ago.

Operator and location

Which location does DGwhitelisted run from?

Reading: location. The EU tag puts DGwhitelisted in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.137.14.69:28025.

What Rust version is DGwhitelisted on?

Reading: DGwhitelisted, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on DGwhitelisted, and is it online?

Reading: offline. DGwhitelisted last answered 21 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Settings and map

How is DGwhitelisted configured, and what rules are in force?

Reading the name gives no gather rate for DGwhitelisted. The group cap is 8 players, which is the default in the game. The mode is build & creative. Note the following: no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is DGwhitelisted on?

Check: map. Procedural, size 4,350, seed 6738, generated by the game on DGwhitelisted. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name by klauz24.

Join

How can you get onto DGwhitelisted?

Check: join. Open Rust, press F1, then enter client.connect 103.137.14.69:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.