Server start
Offline 103.136.147.223:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 136/500
- 135/100
- 129/225
- 29/200
- 124/700
- 43/1000
Quick answers
from the figures on this pageReset cycle
When does Server start wipe?
The rhythm of Server start's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 32 days 16 hours ago the current world was made.
Tags
Which tags does Server start carry, and what do they mean?
Tags published by Server start, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Server start?
These Rust Metrics lists carry Server start: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Server start sit in the rankings?
Ranking for Server start: #14,664 on seven-day player hours, top 65% of all ranked servers.
What is the population on Server start?
Reading for Server start: offline at this moment; last seen 32 days 15 hours ago.
Server details
Where does Server start sit?
Reading: location. Server start gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.136.147.223:28015.
What Rust version is Server start on?
Reading: Server start, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server start, and is it online now?
Server start reports offline. The last reading came 32 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Server start?
No gather rate appears in the name: Server start. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Server start on?
Procedural map on Server start, made by the game's generator.
Join
What do you do to join Server start?
To join: start Rust, press F1 and type client.connect 103.136.147.223:28015. Or press Launch Rust here and Steam opens the game and connects you.