RUST METRICSFlight deck · live data
Data live Servers11,678 Players58,110 Populated3,414 Fresh wipes 3 h101 Scan5 min
‹ All servers103.114.40.43:28015
Online Full Queue Fresh wipe Wipe due No query

RealityRust | Test Stand

Online 103.114.40.43:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,399top 69%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RealityRust | Test Stand follow?

The rhythm of RealityRust | Test Stand's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 56 days 19 hours ago.

Tags

How should you read the tags on RealityRust | Test Stand?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RealityRust | Test Stand. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RealityRust | Test Stand appear in Rust Metrics lists and filters?

On Rust Metrics, RealityRust | Test Stand sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does RealityRust | Test Stand sit in the rankings?

Ranking for RealityRust | Test Stand: #15,399 on seven-day player hours, top 69% of all ranked servers.

What is the population on RealityRust | Test Stand?

0 of 50 slots are filled on RealityRust | Test Stand right now. Check: player average. 0 over the last seven days.

Server details

What location is RealityRust | Test Stand hosted in?

No region comes from RealityRust | Test Stand. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.114.40.43:28015.

What Rust version is RealityRust | Test Stand on?

Version check: Rust network protocol 2632 and build 162434 on Linux, run by RealityRust | Test Stand. To get in, your game needs the same protocol; Steam applies the update.

Is RealityRust | Test Stand up, and how often does it stay up?

Reading: online. RealityRust | Test Stand answers right now. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on RealityRust | Test Stand?

Check: gather rate. The name RealityRust | Test Stand does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RealityRust | Test Stand?

Size 2,000 and seed 1337: the game generates the procedural map on RealityRust | Test Stand from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join RealityRust | Test Stand?

Press F1 in Rust and enter client.connect 103.114.40.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Match the game version: protocol 2632 is required.
cs162434
Build Game build reading: 162434.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.