RUST METRICSFlight deck · live data
Data live Servers11,888 Players103,803 Populated3,995 Fresh wipes 3 h419 Scan5 min
‹ All servers103.109.186.92:25022
Offline Full Queue Fresh wipe Wipe due No query

[vnh] A Rust Server

Offline 103.109.186.92:25022 checked 20d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,837top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does [vnh] A Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of [vnh] A Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 16 hours ago.

Lists and filters

How should you read the tags on [vnh] A Rust Server?

These are the tags [vnh] A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [vnh] A Rust Server?

Rust Metrics lists featuring [vnh] A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does [vnh] A Rust Server sit in the rankings?

Ranking for [vnh] A Rust Server: #15,837 on seven-day player hours, top 72% of all ranked servers.

How full does [vnh] A Rust Server get?

[vnh] A Rust Server is not responding; status offline, last seen 20 days 14 hours ago.

Operator and location

Where does [vnh] A Rust Server sit?

No region tag on [vnh] A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.109.186.92:25022.

What Rust version is [vnh] A Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is the build [vnh] A Rust Server runs. Matching protocol is required to join. Let Steam update your game.

Is [vnh] A Rust Server up, and how often does it stay up?

Reading: offline. [vnh] A Rust Server last answered 20 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.

Map and rules

What settings and rules apply on [vnh] A Rust Server?

Reading the name gives no gather rate for [vnh] A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [vnh] A Rust Server on?

From seed 1337, the game generates the procedural map on [vnh] A Rust Server. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto [vnh] A Rust Server?

Press F1 in Rust and enter client.connect 103.109.186.92:25022. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://vinahost.vn/vps-rust/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.