RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers103.106.58.5:7077
Online Full Queue Fresh wipe Wipe due No query

Los Ultimos Sobrevivientes: Austral

Online 103.106.58.5:7077 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 104 SERVER FPS

Server fps

48 h low 72 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,588 ×1000

Entities

48 h range 103,985–106,568 · memory 5,359 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak 2
Rank#10,366top 46%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory5,359MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:46 UTC19d ago 2 – running 0
Tue 29 Sep, 20:38 UTC29d ago 1 halved by day 1 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Los Ultimos Sobrevivientes: Austral?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 6 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does Los Ultimos Sobrevivientes: Austral wipe?

To tell the rhythm of Los Ultimos Sobrevivientes: Austral, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 11 hours ago.

Lists and filters

Which tags does Los Ultimos Sobrevivientes: Austral carry, and what do they mean?

Tags published by Los Ultimos Sobrevivientes: Austral, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Los Ultimos Sobrevivientes: Austral appear in Rust Metrics lists and filters?

On Rust Metrics, Los Ultimos Sobrevivientes: Austral sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Los Ultimos Sobrevivientes: Austral sit in the rankings?

Player hours over seven days put Los Ultimos Sobrevivientes: Austral at #10,366, in the top 46% of all ranked servers.

What is the population on Los Ultimos Sobrevivientes: Austral?

Current headcount on Los Ultimos Sobrevivientes: Austral: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

Which location does Los Ultimos Sobrevivientes: Austral run from?

No region tag on Los Ultimos Sobrevivientes: Austral. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 103.106.58.5:7077.

What Rust version is Los Ultimos Sobrevivientes: Austral on?

Rust network protocol 2635 and build 168909 on Linux is the build Los Ultimos Sobrevivientes: Austral runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Los Ultimos Sobrevivientes: Austral?

Reading: 118 server fps on average across the last 48 hours. It never dropped below 72. Reading: 106,568 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,447 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Los Ultimos Sobrevivientes: Austral up, and how often does it stay up?

Los Ultimos Sobrevivientes: Austral reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Rules and settings

How is Los Ultimos Sobrevivientes: Austral configured, and what rules are in force?

Check: gather rate. The name Los Ultimos Sobrevivientes: Austral does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Los Ultimos Sobrevivientes: Austral on?

Check: map. Procedural, size 4,250, seed 819959074, generated by the game on Los Ultimos Sobrevivientes: Austral. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Los Ultimos Sobrevivientes: Austral?

To join: start Rust, press F1 and type client.connect 103.106.58.5:7077. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.