RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers103.100.39.228:28015
Online Full Queue Fresh wipe Wipe due No query

Down Under | The Dragonia Map | 3x PvP | AU

Online 103.100.39.228:28015 checked 10m ago

3x moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 129 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 88,179 ×1000

Entities

48 h range 85,559–153,375 · memory 3,037 MB
1239 ET SINCE RESTART 01:55

Uptime

1 h 55 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,654top 61%
Last wipe13h agono schedule published
Next wipe–no rhythm it keeps
Memory3,037MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 07:52 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 07:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:52 UTC13h ago – – running 0
Tue 13 Oct, 01:52 UTC16d ago 2 – – 1
Mon 12 Oct, 07:15 UTC17d ago 1 – 0.8 days 0
Thu 1 Oct, 20:01 UTC FW28d ago 1 halved by day 2 10.5 days 0
Sat 19 Sep, 04:25 UTC40d ago 2 halved by day 3 12.6 days 0
Mon 14 Sep, 05:43 UTC45d ago 3 halved by day 2 4.9 days 1
Sun 13 Sep, 22:40 UTC45d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Down Under | The Dragonia Map | 3x PvP | AU when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 32 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2.5 when it didn't.

What wipe timing does Down Under | The Dragonia Map | 3x PvP | AU follow?

There is no next wipe to predict: Down Under | The Dragonia Map | 3x PvP | AU wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 hours ago the current world was made.

Tag meanings

Which tags does Down Under | The Dragonia Map | 3x PvP | AU carry, and what do they mean?

Tags published by Down Under | The Dragonia Map | 3x PvP | AU, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Down Under | The Dragonia Map | 3x PvP | AU?

These Rust Metrics lists carry Down Under | The Dragonia Map | 3x PvP | AU: 3x Rust servers, checked live, Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Player count

Where does Down Under | The Dragonia Map | 3x PvP | AU sit in the rankings?

Player hours over seven days put Down Under | The Dragonia Map | 3x PvP | AU at #13,654, in the top 61% of all ranked servers.

What is the population on Down Under | The Dragonia Map | 3x PvP | AU?

0 of 150 slots are filled on Down Under | The Dragonia Map | 3x PvP | AU right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 08:00 UTC over the last 48 hours.

Server

What location is Down Under | The Dragonia Map | 3x PvP | AU hosted in?

Check: location. No region tag comes from Down Under | The Dragonia Map | 3x PvP | AU, but the name points to Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 103.100.39.228:28015.

What Rust version is Down Under | The Dragonia Map | 3x PvP | AU on?

Reading: Down Under | The Dragonia Map | 3x PvP | AU, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Down Under | The Dragonia Map | 3x PvP | AU perform?

Reading: 98 server fps on average across the last 48 hours. It never dropped below 45. Peak entity count: 153,375. Buildings, deployables and all else included. Check: memory. Peak use was 4,514 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Down Under | The Dragonia Map | 3x PvP | AU up, and how often does it stay up?

Reading: online. Down Under | The Dragonia Map | 3x PvP | AU answers right now. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Down Under | The Dragonia Map | 3x PvP | AU configured, and what rules are in force?

The name carries the rate: 3x gather on Down Under | The Dragonia Map | 3x PvP | AU. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Down Under | The Dragonia Map | 3x PvP | AU?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Down Under | The Dragonia Map | 3x PvP | AU. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

What do you do to join Down Under | The Dragonia Map | 3x PvP | AU?

Press F1 in Rust and enter client.connect 103.100.39.228:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://mixapps.store/mixmods/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.