[AUS] Rust in Peace
Online 103.1.213.69:28015 checked 13m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 149,019–158,838 · memory 4,036 MBUptime
23 h 32 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 7/100
- 40/125
- 7/150
- 7/100
- 3/100
Quick answers
from the figures on this pageReset cycle
What happens on [AUS] Rust in Peace when wipe day comes?
The busiest point of its recent wipes drew 10 players on average. Peak crowd on the latest wipe: 17 hours in.
When does [AUS] Rust in Peace wipe?
Once a month [AUS] Rust in Peace wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 2 hours ago.
Tags
How should you read the tags on [AUS] Rust in Peace?
Tags published by [AUS] Rust in Peace, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [AUS] Rust in Peace?
These Rust Metrics lists carry [AUS] Rust in Peace: Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does [AUS] Rust in Peace hold among Rust servers?
Ranking for [AUS] Rust in Peace: #3,793 on seven-day player hours, top 17% of all ranked servers.
What player count does [AUS] Rust in Peace carry?
Current headcount on [AUS] Rust in Peace: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 3 players, at 01:00 UTC over the last 48 hours.
Server
What location is [AUS] Rust in Peace hosted in?
The name of [AUS] Rust in Peace points to Oceania, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.1.213.69:28015.
What Rust version is [AUS] Rust in Peace on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [AUS] Rust in Peace. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [AUS] Rust in Peace?
Check: fps. Average 69 server fps over the last 48 hours, low of 54. Within range. Peak entity count: 158,838. Buildings, deployables and all else included. Memory peak: 4,105 MB. Expect lag when fps falls and entities climb.
What is the uptime on [AUS] Rust in Peace, and is it online?
Check: connection. [AUS] Rust in Peace is online at this moment. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on [AUS] Rust in Peace?
Reading the name gives no gather rate for [AUS] Rust in Peace. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [AUS] Rust in Peace?
Check: map. Procedural, size 4,750, seed 156157, generated by the game on [AUS] Rust in Peace. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join [AUS] Rust in Peace?
To join: start Rust, press F1 and type client.connect 103.1.213.69:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/ZauXSQXDFq is where its website sits.