Downzy Test Server
Online 103.1.213.251:28025 checked 9m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 119,890–127,234 · memory 4,970 MBUptime
19 h 21 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:05 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 135/100
- 192/225
- 72/700
- 10/200
- 23/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Downzy Test Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Downzy Test Server wipe?
The rhythm of Downzy Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 1 hours ago.
Tags
Which tags does Downzy Test Server carry, and what do they mean?
Tags published by Downzy Test Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Downzy Test Server?
These Rust Metrics lists carry Downzy Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Downzy Test Server hold among Rust servers?
Ranking for Downzy Test Server: #15,335 on seven-day player hours, top 69% of all ranked servers.
How full does Downzy Test Server get?
0 of 20 slots are filled on Downzy Test Server right now. A seven-day average of 0 players is the reading.
Server details
Which location does Downzy Test Server run from?
Reading: location. Downzy Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 103.1.213.251:28025.
What Rust version is Downzy Test Server on?
Rust network protocol 2634 and build 166586 on Windows is the build Downzy Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Downzy Test Server within range?
Reading: 33 server fps on average across the last 48 hours. It never dropped below 21. Check: entities. The peak was 127,234, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 7,079 MB. Expect lag when fps falls and entities climb.
What is the uptime on Downzy Test Server, and is it online?
Reading: online. Downzy Test Server answers right now. By its reported uptime, the last restart was roughly 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Downzy Test Server enforce, and what are its settings?
No gather rate appears in the name: Downzy Test Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Downzy Test Server?
From seed 1679466248, the game generates the procedural map on Downzy Test Server. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Downzy Test Server?
Press F1 in Rust and enter client.connect 103.1.213.251:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.