RUST METRICSFlight deck · live data
Data live Servers11,690 Players52,970 Populated3,210 Fresh wipes 3 h138 Scan5 min
‹ All servers103.1.213.251:28025
Online Full Queue Fresh wipe Wipe due No query

Downzy Test Server

Online 103.1.213.251:28025 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,807 ×1000

Entities

48 h range 119,890–127,234 · memory 4,970 MB
1239 ET SINCE RESTART 19:21

Uptime

19 h 21 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory4,970MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:05 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Downzy Test Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Downzy Test Server wipe?

The rhythm of Downzy Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 1 hours ago.

Tags

Which tags does Downzy Test Server carry, and what do they mean?

Tags published by Downzy Test Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Downzy Test Server?

These Rust Metrics lists carry Downzy Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Downzy Test Server hold among Rust servers?

Ranking for Downzy Test Server: #15,335 on seven-day player hours, top 69% of all ranked servers.

How full does Downzy Test Server get?

0 of 20 slots are filled on Downzy Test Server right now. A seven-day average of 0 players is the reading.

Server details

Which location does Downzy Test Server run from?

Reading: location. Downzy Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 103.1.213.251:28025.

What Rust version is Downzy Test Server on?

Rust network protocol 2634 and build 166586 on Windows is the build Downzy Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Downzy Test Server within range?

Reading: 33 server fps on average across the last 48 hours. It never dropped below 21. Check: entities. The peak was 127,234, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 7,079 MB. Expect lag when fps falls and entities climb.

What is the uptime on Downzy Test Server, and is it online?

Reading: online. Downzy Test Server answers right now. By its reported uptime, the last restart was roughly 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Downzy Test Server enforce, and what are its settings?

No gather rate appears in the name: Downzy Test Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Downzy Test Server?

From seed 1679466248, the game generates the procedural map on Downzy Test Server. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Downzy Test Server?

Press F1 in Rust and enter client.connect 103.1.213.251:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.