[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online AF 102.39.90.175:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 171 · below 20 is lag, below 10 is badEntities
48 h range 65,185–78,269 · memory 2,602 MBUptime
14 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 22h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 25/150
- 2/50
- 4/100
- 31/100
- 5/100
Quick answers
from the figures on this pageReset cycle
How often does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe, and when?
From biweekly: 14 days after its last wipe, the next wipe of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is an estimate. Thursday 29 October at 16:51 UTC is when its next wipe is due. The world in play was created 13 days 1 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; AF (Africa): Its browser listing: Africa from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player count
What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?
Top 29% of all ranked servers: [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | takes #6,460 on seven-day player hours and #14 in Africa.
How full does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | get?
0 of 50 slots are filled on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now. Seven-day check: 0 players on average. Peak reading: 4.
Server details
Which location does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run from?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | gives Africa as its location, with the AF tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 102.39.90.175:28015.
What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Reading: 216 server fps on average across the last 48 hours. It never dropped below 171. Peak entity count: 78,269. Buildings, deployables and all else included. Check: memory. Peak use was 2,817 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online?
Check: connection. [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online at this moment. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 6 full days: 144 of 144 hours, or 100%. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Map and rules
What rules does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | enforce, and what are its settings?
Check: gather rate. The name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
Check: map. Procedural, size 3,500, seed 141595, generated by the game on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
To join: start Rust, press F1 and type client.connect 102.39.90.175:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/cDHcf229qe.
