RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers102.249.37.17:28015
Offline Full Queue Fresh wipe Wipe due No query

RLSA Monthly Vanilla

Offline 102.249.37.17:28015 checked 13d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,088top 70%
Last wipe13d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RLSA Monthly Vanilla follow?

The estimate for RLSA Monthly Vanilla's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 20 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does RLSA Monthly Vanilla carry, and what do they mean?

These are the tags RLSA Monthly Vanilla publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RLSA Monthly Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, RLSA Monthly Vanilla sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

Where does RLSA Monthly Vanilla sit in the rankings?

Player hours over seven days put RLSA Monthly Vanilla at #15,088, in the top 70% of all ranked servers.

How full does RLSA Monthly Vanilla get?

RLSA Monthly Vanilla is not responding; status offline, last seen 13 days 17 hours ago.

Operator and location

Which location does RLSA Monthly Vanilla run from?

No region comes from RLSA Monthly Vanilla. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 102.249.37.17:28015.

What Rust version is RLSA Monthly Vanilla on?

Reading: RLSA Monthly Vanilla, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RLSA Monthly Vanilla, and is it online now?

Check: connection. RLSA Monthly Vanilla is offline at this moment. Last contact was 13 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 October 2026.

Map and rules

What rules does RLSA Monthly Vanilla enforce, and what are its settings?

No gather rate appears in the name: RLSA Monthly Vanilla. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on RLSA Monthly Vanilla?

Check: map. Procedural, generated by the game, on RLSA Monthly Vanilla.

How to join

How can you get onto RLSA Monthly Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 102.249.37.17:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.