EL_Rust
Offline 102.223.59.183:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 128/100
- 45/225
- 44/700
- 8/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does EL_Rust follow?
To tell the rhythm of EL_Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 8 days 4 hours ago.
Tags
How should you read the tags on EL_Rust?
These are the tags EL_Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does EL_Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry EL_Rust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does EL_Rust hold among Rust servers?
Ranking for EL_Rust: #7,897 on seven-day player hours, top 36% of all ranked servers.
What player count does EL_Rust carry?
Status for EL_Rust: offline. Last seen 31 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 13:00 UTC, 1 players on average.
Server
Which location does EL_Rust run from?
Reading: location. EL_Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 102.223.59.183:28015.
What Rust version is EL_Rust on?
Rust network protocol 2635 and build 167781 on Linux is the build EL_Rust runs. Matching protocol is required to join. Let Steam update your game.
How reliable is EL_Rust, and is it online now?
EL_Rust reports offline. The last reading came 31 hours ago. Uptime for the last 4 full days: 14 of 96 hours, or 15%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
How is EL_Rust configured, and what rules are in force?
Check: gather rate. The name EL_Rust does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on EL_Rust?
Procedural map on EL_Rust, made by the game's generator.
Connection
What do you do to join EL_Rust?
Check: join. Open Rust, press F1, then enter client.connect 102.223.59.183:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.