RUST METRICSFlight deck · live data
Data live Servers11,814 Players72,000 Populated3,646 Fresh wipes 3 h206 Scan5 min
‹ All servers102.132.176.36:28015
Offline Full Queue Fresh wipe Wipe due No query

[ZA]Gaming Server PVE

Offline 102.132.176.36:28015 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,172top 65%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [ZA]Gaming Server PVE wipe?

The rhythm of [ZA]Gaming Server PVE's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 22 hours ago the current world was made.

Tag meanings

How should you read the tags on [ZA]Gaming Server PVE?

These are the tags [ZA]Gaming Server PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [ZA]Gaming Server PVE?

On Rust Metrics, [ZA]Gaming Server PVE sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does [ZA]Gaming Server PVE hold among Rust servers?

Ranking for [ZA]Gaming Server PVE: #14,172 on seven-day player hours, top 65% of all ranked servers.

What player count does [ZA]Gaming Server PVE carry?

[ZA]Gaming Server PVE is not responding; status offline, last seen 11 days 16 hours ago.

Server

Where does [ZA]Gaming Server PVE sit?

Reading: location. Nothing in the tags, but the name of [ZA]Gaming Server PVE points to Africa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 102.132.176.36:28015.

What Rust version is [ZA]Gaming Server PVE on?

Reading: [ZA]Gaming Server PVE, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [ZA]Gaming Server PVE, and is it online?

Check: connection. [ZA]Gaming Server PVE is offline at this moment. Last contact was 11 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [ZA]Gaming Server PVE?

No gather rate appears in the name: [ZA]Gaming Server PVE. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [ZA]Gaming Server PVE?

Check: map. Procedural, size 4,250, seed 793197, generated by the game on [ZA]Gaming Server PVE. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [ZA]Gaming Server PVE?

Check: join. Open Rust, press F1, then enter client.connect 102.132.176.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.