[ZA]Gaming Server PVE
Offline 102.132.176.36:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 18/150
- 4/100
- 0/50
- 0/100
- 1/100
- 2/125
Quick answers
from the figures on this pageReset cycle
When does [ZA]Gaming Server PVE wipe?
The rhythm of [ZA]Gaming Server PVE's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 22 hours ago the current world was made.
Tag meanings
How should you read the tags on [ZA]Gaming Server PVE?
These are the tags [ZA]Gaming Server PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [ZA]Gaming Server PVE?
On Rust Metrics, [ZA]Gaming Server PVE sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does [ZA]Gaming Server PVE hold among Rust servers?
Ranking for [ZA]Gaming Server PVE: #14,172 on seven-day player hours, top 65% of all ranked servers.
What player count does [ZA]Gaming Server PVE carry?
[ZA]Gaming Server PVE is not responding; status offline, last seen 11 days 16 hours ago.
Server
Where does [ZA]Gaming Server PVE sit?
Reading: location. Nothing in the tags, but the name of [ZA]Gaming Server PVE points to Africa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 102.132.176.36:28015.
What Rust version is [ZA]Gaming Server PVE on?
Reading: [ZA]Gaming Server PVE, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [ZA]Gaming Server PVE, and is it online?
Check: connection. [ZA]Gaming Server PVE is offline at this moment. Last contact was 11 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [ZA]Gaming Server PVE?
No gather rate appears in the name: [ZA]Gaming Server PVE. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [ZA]Gaming Server PVE?
Check: map. Procedural, size 4,250, seed 793197, generated by the game on [ZA]Gaming Server PVE. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to [ZA]Gaming Server PVE?
Check: join. Open Rust, press F1, then enter client.connect 102.132.176.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.