Kyle Base Designer
Offline 102.132.172.164:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 135/100
- 188/225
- 72/700
- 208/700
- 349/350
Quick answers
from the figures on this pageReset cycle
How often does Kyle Base Designer wipe, and when?
Its rhythm cannot be told from the wipes of Kyle Base Designer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 153 days 4 hours ago.
Tag meanings
Which tags does Kyle Base Designer carry, and what do they mean?
These are the tags Kyle Base Designer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2625 (Protocol): Protocol 2625: join only on the same game version; cs151634 (Build): Build 151634; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Kyle Base Designer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Kyle Base Designer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Kyle Base Designer sit in the rankings?
Ranking for Kyle Base Designer: #15,402 on seven-day player hours, top – of all ranked servers.
How full does Kyle Base Designer get?
Status for Kyle Base Designer: offline. Last seen 40 days 2 hours ago.
Server
What location is Kyle Base Designer hosted in?
No region comes from Kyle Base Designer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 102.132.172.164:28015.
What Rust version is Kyle Base Designer on?
Reading: Kyle Base Designer, Rust network protocol 2625 and build 151634, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Kyle Base Designer, and is it online now?
Reading: offline. Kyle Base Designer last answered 40 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
What settings and rules apply on Kyle Base Designer?
Reading the name gives no gather rate for Kyle Base Designer. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Kyle Base Designer?
To join: start Rust, press F1 and type client.connect 102.132.172.164:28015. Or press Launch Rust here and Steam opens the game and connects you.