Kyle Base Designer
Offline 102.132.172.164:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 120/100
- 44/225
- 10/700
- 43/700
- 42/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Kyle Base Designer follow?
The rhythm of Kyle Base Designer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 153 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on Kyle Base Designer?
These are the tags Kyle Base Designer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2625 (Protocol): Protocol 2625: join only on the same game version; cs151634 (Build): The server runs game build 151634; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Kyle Base Designer appear in Rust Metrics lists and filters?
On Rust Metrics, Kyle Base Designer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Kyle Base Designer hold among Rust servers?
Ranking for Kyle Base Designer: #15,402 on seven-day player hours, top – of all ranked servers.
How full does Kyle Base Designer get?
Reading for Kyle Base Designer: offline at this moment; last seen 40 days 13 hours ago.
Operator and location
What location is Kyle Base Designer hosted in?
Reading: location. Kyle Base Designer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 102.132.172.164:28015.
What Rust version is Kyle Base Designer on?
Reading: Kyle Base Designer, Rust network protocol 2625 and build 151634, Linux. Matching protocol is required to join. Let Steam update your game.
Is Kyle Base Designer up, and how often does it stay up?
Kyle Base Designer reports offline. The last reading came 40 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
What rules does Kyle Base Designer enforce, and what are its settings?
No gather rate appears in the name: Kyle Base Designer. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to Kyle Base Designer?
Check: join. Open Rust, press F1, then enter client.connect 102.132.172.164:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.