RUST METRICSFlight deck · live data
Data live Servers11,718 Players47,661 Populated3,204 Fresh wipes 3 h101 Scan5 min
‹ All servers101.57.197.47:28015
Offline Full Queue Fresh wipe Wipe due No query

Piero Server Rust

Offline 101.57.197.47:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 2 /5

Players now

40% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#8,613top 39%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 23:36 UTC9d ago 2 – running 2
Sun 11 Oct, 23:22 UTC17d ago 2 held half 8 days 1
Sat 10 Oct, 06:23 UTC18d ago 2 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Piero Server Rust when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does Piero Server Rust follow?

No next wipe can be predicted for Piero Server Rust, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 9 days ago the current world was made.

Tag meanings

How should you read the tags on Piero Server Rust?

These are the tags Piero Server Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Piero Server Rust?

Rust Metrics lists featuring Piero Server Rust: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Piero Server Rust sit in the rankings?

Ranking for Piero Server Rust: #8,613 on seven-day player hours, top 39% of all ranked servers.

What player count does Piero Server Rust carry?

Reading for Piero Server Rust: offline at this moment; last seen 6 days 8 hours ago. Seven-day check: 1 players on average. Peak reading: 2.

Operator and location

Where does Piero Server Rust sit?

No region tag on Piero Server Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 101.57.197.47:28015.

What Rust version is Piero Server Rust on?

Version check: Rust network protocol 2634 and build 167231 on Windows, run by Piero Server Rust. Matching protocol is required to join. Let Steam update your game.

Is Piero Server Rust up, and how often does it stay up?

Check: connection. Piero Server Rust is offline at this moment. Last contact was 6 days 8 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.

Map and rules

What settings and rules apply on Piero Server Rust?

Check: gather rate. The name Piero Server Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Piero Server Rust?

Procedural map on Piero Server Rust, made by the game's generator.

How to join

How do you connect to Piero Server Rust?

Check: join. Open Rust, press F1, then enter client.connect 101.57.197.47:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Game build reading: 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.