TTC-Verify
Offline 101.143.189.73:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 132/100
- 65/225
- 24/700
- 73/700
- 281/310
Quick answers
from the figures on this pageWipe schedule
When does TTC-Verify wipe?
To tell the rhythm of TTC-Verify, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 11 hours ago.
Lists and filters
How should you read the tags on TTC-Verify?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TTC-Verify. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TTC-Verify appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TTC-Verify: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does TTC-Verify hold among Rust servers?
Ranking for TTC-Verify: #15,749 on seven-day player hours, top 71% of all ranked servers.
What is the population on TTC-Verify?
TTC-Verify is not responding; status offline, last seen 35 days 7 hours ago.
Server details
Which location does TTC-Verify run from?
No region tag on TTC-Verify. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 101.143.189.73:28015.
What Rust version is TTC-Verify on?
Reading: TTC-Verify, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TTC-Verify, and is it online?
Check: connection. TTC-Verify is offline at this moment. Last contact was 35 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on TTC-Verify?
No gather rate appears in the name: TTC-Verify. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is TTC-Verify on?
The game generates a procedural map for TTC-Verify.
Connection
What do you do to join TTC-Verify?
To join: start Rust, press F1 and type client.connect 101.143.189.73:28015. Or press Launch Rust here and Steam opens the game and connects you.