NZ Rooks Island | 18.10 |
Online OC 101.100.143.1:28015 checked 5m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 103 · below 20 is lag, below 10 is badEntities
48 h range 53,415–67,798 · memory 2,197 MBUptime
6 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 03:45 UTC10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 02:55 UTC26d ago | 2 | halved by day 4 | 16 days | 0 |
| Thu 17 Sep, 23:04 UTC40d ago | 2 | halved by day 10 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 4/100
- 43/100
- 5/150
- 10/100
- 7/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on NZ Rooks Island | 18.10 |?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.
What wipe timing does NZ Rooks Island | 18.10 | follow?
No next wipe can be predicted for NZ Rooks Island | 18.10 |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 18 hours ago.
Tags
Which tags does NZ Rooks Island | 18.10 | carry, and what do they mean?
These are the tags NZ Rooks Island | 18.10 | publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Its browser listing: Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does NZ Rooks Island | 18.10 | appear in Rust Metrics lists and filters?
On Rust Metrics, NZ Rooks Island | 18.10 | sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does NZ Rooks Island | 18.10 | sit in the rankings?
Top 69% of all ranked servers: NZ Rooks Island | 18.10 | takes #15,339 on seven-day player hours and #178 in Oceania.
What is the population on NZ Rooks Island | 18.10 |?
Current headcount on NZ Rooks Island | 18.10 |: 0 players, 15 slots available. A seven-day average of 0 players is the reading.
Operator and location
Which location does NZ Rooks Island | 18.10 | run from?
NZ Rooks Island | 18.10 | gives Oceania as its location, with the OC tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 101.100.143.1:28015.
What Rust version is NZ Rooks Island | 18.10 | on?
Rust network protocol 2635 and build 168909 on Linux is the build NZ Rooks Island | 18.10 | runs. Matching protocol is required to join. Let Steam update your game.
How does NZ Rooks Island | 18.10 | perform?
Over the last 48 hours the average was 233 server fps; the floor was 103. Peak entity count: 67,798. Buildings, deployables and all else included. Reading: 2,714 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on NZ Rooks Island | 18.10 |, and is it online?
NZ Rooks Island | 18.10 | reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on NZ Rooks Island | 18.10 |?
No gather rate appears in the name: NZ Rooks Island | 18.10 |. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on NZ Rooks Island | 18.10 |?
Check: map. Procedural, size 3,500, seed 1901695255, generated by the game on NZ Rooks Island | 18.10 |. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto NZ Rooks Island | 18.10 |?
To join: start Rust, press F1 and type client.connect 101.100.143.1:28015. Or press Launch Rust here and Steam opens the game and connects you.