RUST UNTIMATE.RATE
Offline 1.46.69.24:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
17% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/500
- 134/100
- 53/225
- 28/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
When does RUST UNTIMATE.RATE wipe?
The rhythm of RUST UNTIMATE.RATE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.
Tag meanings
Which tags does RUST UNTIMATE.RATE carry, and what do they mean?
These are the tags RUST UNTIMATE.RATE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RUST UNTIMATE.RATE appear in Rust Metrics lists and filters?
On Rust Metrics, RUST UNTIMATE.RATE sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RUST UNTIMATE.RATE sit in the rankings?
Ranking for RUST UNTIMATE.RATE: #13,591 on seven-day player hours, top 61% of all ranked servers.
What player count does RUST UNTIMATE.RATE carry?
Status for RUST UNTIMATE.RATE: offline. Last seen 18 days 15 hours ago.
Server details
What location is RUST UNTIMATE.RATE hosted in?
No region tag on RUST UNTIMATE.RATE. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 1.46.69.24:28015.
What Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2634 and build 166586 on Windows is the build RUST UNTIMATE.RATE runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RUST UNTIMATE.RATE, and is it online?
RUST UNTIMATE.RATE reports offline. The last reading came 18 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Rules and settings
What settings and rules apply on RUST UNTIMATE.RATE?
No gather rate appears in the name: RUST UNTIMATE.RATE. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUST UNTIMATE.RATE?
Procedural map on RUST UNTIMATE.RATE, made by the game's generator.
How to join
How can you get onto RUST UNTIMATE.RATE?
Check: join. Open Rust, press F1, then enter client.connect 1.46.69.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.