RUST UNTIMATE.RATE
Offline 1.46.57.233:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:57 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 03:36 UTC27d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 126/100
- 57/225
- 29/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RUST UNTIMATE.RATE?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
How often does RUST UNTIMATE.RATE wipe, and when?
To tell the rhythm of RUST UNTIMATE.RATE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 18 hours ago.
Lists and filters
Which tags does RUST UNTIMATE.RATE carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from RUST UNTIMATE.RATE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RUST UNTIMATE.RATE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RUST UNTIMATE.RATE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RUST UNTIMATE.RATE hold among Rust servers?
Ranking for RUST UNTIMATE.RATE: #16,537 on seven-day player hours, top 70% of all ranked servers.
What player count does RUST UNTIMATE.RATE carry?
RUST UNTIMATE.RATE is not responding; status offline, last seen 26 days 16 hours ago.
Server details
What location is RUST UNTIMATE.RATE hosted in?
No region tag on RUST UNTIMATE.RATE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 1.46.57.233:28015.
What Rust version is RUST UNTIMATE.RATE on?
Reading: RUST UNTIMATE.RATE, Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RUST UNTIMATE.RATE, and is it online?
RUST UNTIMATE.RATE reports offline. The last reading came 26 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
How is RUST UNTIMATE.RATE configured, and what rules are in force?
Check: gather rate. The name RUST UNTIMATE.RATE does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is RUST UNTIMATE.RATE on?
Procedural map on RUST UNTIMATE.RATE, made by the game's generator.
Join
What do you do to join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 1.46.57.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.