RUST UNTIMATE.RATE
Offline 1.46.153.173:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
17% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 09:15 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What happens on RUST UNTIMATE.RATE when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 25 hours in.
What wipe timing does RUST UNTIMATE.RATE follow?
To tell the rhythm of RUST UNTIMATE.RATE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 8 hours ago.
Tag meanings
How should you read the tags on RUST UNTIMATE.RATE?
Tags published by RUST UNTIMATE.RATE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): 6 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUST UNTIMATE.RATE?
On Rust Metrics, RUST UNTIMATE.RATE sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RUST UNTIMATE.RATE sit in the rankings?
Ranking for RUST UNTIMATE.RATE: #15,591 on seven-day player hours, top 68% of all ranked servers.
How full does RUST UNTIMATE.RATE get?
Status for RUST UNTIMATE.RATE: offline. Last seen 33 days 8 hours ago.
Server details
Which location does RUST UNTIMATE.RATE run from?
No region tag on RUST UNTIMATE.RATE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 1.46.153.173:28015.
What Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is the build RUST UNTIMATE.RATE runs. Check: protocol. To join, your game must match; Steam handles the update.
Is RUST UNTIMATE.RATE up, and how often does it stay up?
Check: connection. RUST UNTIMATE.RATE is offline at this moment. Last contact was 33 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
How is RUST UNTIMATE.RATE configured, and what rules are in force?
Check: gather rate. The name RUST UNTIMATE.RATE does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RUST UNTIMATE.RATE on?
The game generates a procedural map for RUST UNTIMATE.RATE.
Join
What do you do to join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 1.46.153.173:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.