Test
Offline 1.170.164.40:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:35 UTC26d ago | 2 | – | running | 0 |
| Fri 2 Oct, 08:22 UTC26d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/500
- 135/100
- 32/225
- 12/700
- 5/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What happens on Test when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 10 hours after the wipe, the crowd peaked on the latest wipe.
How often does Test wipe, and when?
To tell the rhythm of Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 18 hours ago the current world was made.
Lists and filters
How should you read the tags on Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Test hold among Rust servers?
Ranking for Test: #13,911 on seven-day player hours, top 61% of all ranked servers.
How full does Test get?
Reading for Test: offline at this moment; last seen 25 days 5 hours ago.
Server details
Which location does Test run from?
Reading: location. Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 1.170.164.40:28015.
What Rust version is Test on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test, and is it online now?
Reading: offline. Test last answered 25 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Test?
Check: gather rate. The name Test does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test?
Procedural map on Test, made by the game's generator.
Connection
How can you get onto Test?
Check: join. Open Rust, press F1, then enter client.connect 1.170.164.40:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.