RUST METRICSFlight deck · live data
Data live Servers11,707 Players53,453 Populated3,353 Fresh wipes 3 h136 Scan5 min
‹ All servers99.46.155.82:28015
Offline Full Queue Fresh wipe Wipe due No query

The Dojo | 2x

Offline 99.46.155.82:28015 checked 11d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,125top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC23d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on The Dojo | 2x when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 27 hours.

How often does The Dojo | 2x wipe, and when?

The rhythm of The Dojo | 2x's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 23 hours ago.

Lists and filters

Which tags does The Dojo | 2x carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from The Dojo | 2x. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show The Dojo | 2x?

These Rust Metrics lists carry The Dojo | 2x: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Occupancy

What position does The Dojo | 2x hold among Rust servers?

Ranking for The Dojo | 2x: #15,125 on seven-day player hours, top 70% of all ranked servers.

What player count does The Dojo | 2x carry?

The Dojo | 2x is not responding; status offline, last seen 11 days 23 hours ago.

Server

Which location does The Dojo | 2x run from?

No region tag on The Dojo | 2x. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 99.46.155.82:28015.

What Rust version is The Dojo | 2x on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by The Dojo | 2x. Matching protocol is required to join. Let Steam update your game.

Is The Dojo | 2x up, and how often does it stay up?

Check: connection. The Dojo | 2x is offline at this moment. Last contact was 11 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on The Dojo | 2x?

The name carries the rate: 2x gather on The Dojo | 2x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is The Dojo | 2x on?

Size 4,500 and seed 55412: the game generates the procedural map on The Dojo | 2x from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to The Dojo | 2x?

Check: join. Open Rust, press F1, then enter client.connect 99.46.155.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.