RUST METRICSFlight deck · live data
Data live Servers11,830 Players85,544 Populated3,690 Fresh wipes 3 h401 Scan5 min
‹ All servers99.249.126.208:28015
Online Full Queue Fresh wipe Wipe due No query

Fields Of Rust PVE Test Server

Online 99.249.126.208:28015 checked 9m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS 143 SERVER FPS

Server fps

48 h low 71 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 57,175 ×1000

Entities

48 h range 54,742–57,525 · memory 9,347 MB
1239 ET SINCE RESTART 12D 01H

Uptime

12 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe28d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory9,347MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:24 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Fields Of Rust PVE Test Server?

At their busiest, its recent wipes drew 3 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe.

When does Fields Of Rust PVE Test Server wipe?

Once a month Fields Of Rust PVE Test Server wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 1 hours ago.

Lists and filters

How should you read the tags on Fields Of Rust PVE Test Server?

Tags published by Fields Of Rust PVE Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Fields Of Rust PVE Test Server?

On Rust Metrics, Fields Of Rust PVE Test Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Fields Of Rust PVE Test Server hold among Rust servers?

Player hours over seven days put Fields Of Rust PVE Test Server at #15,268, in the top 68% of all ranked servers.

What is the population on Fields Of Rust PVE Test Server?

Reading for Fields Of Rust PVE Test Server: 0 players online now. Seven-day reading: 0 players on average.

Server details

What location is Fields Of Rust PVE Test Server hosted in?

No region tag on Fields Of Rust PVE Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 99.249.126.208:28015.

What Rust version is Fields Of Rust PVE Test Server on?

Reading: Fields Of Rust PVE Test Server, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does Fields Of Rust PVE Test Server perform?

Over the last 48 hours the average was 114 server fps; the floor was 71. Check: entities. The peak was 57,525, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 9,828 MB. What players call lag comes from low fps and an entity count on the rise.

Is Fields Of Rust PVE Test Server up, and how often does it stay up?

Fields Of Rust PVE Test Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 12 days 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.

Map and rules

What settings and rules apply on Fields Of Rust PVE Test Server?

No gather rate appears in the name: Fields Of Rust PVE Test Server. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Fields Of Rust PVE Test Server?

From seed 6738, the game generates the procedural map on Fields Of Rust PVE Test Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Fields Of Rust PVE Test Server?

Press F1 in Rust and enter client.connect 99.249.126.208:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.