RiotRust Test Server
Offline 99.223.213.23:28016 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/200
- 23/200
- 36/200
- 2/200
- 24/150
- 3/200
Quick answers
from the figures on this pageWipe schedule
How often does RiotRust Test Server wipe, and when?
Its rhythm cannot be told from the wipes of RiotRust Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 11 days 15 hours ago.
Tags
How should you read the tags on RiotRust Test Server?
These are the tags RiotRust Test Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168330 (Build): Game build reading: 168330; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RiotRust Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, RiotRust Test Server sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does RiotRust Test Server hold among Rust servers?
Player hours over seven days put RiotRust Test Server at #15,272, in the top 70% of all ranked servers.
How full does RiotRust Test Server get?
Reading for RiotRust Test Server: offline at this moment; last seen 11 days 8 hours ago.
Server details
Where does RiotRust Test Server sit?
No region comes from RiotRust Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 99.223.213.23:28016.
What Rust version is RiotRust Test Server on?
Version check: Rust network protocol 2635 and build 168330 on Linux, run by RiotRust Test Server. Matching protocol is required to join. Let Steam update your game.
How reliable is RiotRust Test Server, and is it online now?
Reading: offline. RiotRust Test Server last answered 11 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does RiotRust Test Server enforce, and what are its settings?
Check: gather rate. The name RiotRust Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RiotRust Test Server on?
From seed 568983, the game generates the procedural map on RiotRust Test Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join RiotRust Test Server?
Press F1 in Rust and enter client.connect 99.223.213.23:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.