RUST METRICSFlight deck · live data
Data live Servers11,897 Players90,661 Populated4,035 Fresh wipes 3 h162 Scan5 min
‹ All servers162.43.5.201:28015
Online Full Queue Fresh wipe Wipe due No query

JP RustPvE kokuu Server No kill No raid beeginner

Online 162.43.5.201:28015 checked 12m ago

monthly wipes vanillapve
COM 1 · connect

Server instruments

last reading Tue 18:00 UTC
0 50 100 150 200 PAX 5 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 51 SERVER FPS

Server fps

48 h low 40 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 160,931 ×1000

Entities

48 h range 154,708–162,687 · memory 3,923 MB
1239 ET SINCE RESTART 16:59

Uptime

16 h 59 min since its last restart, at the last reading
7-day average17peak 57
Rank#700top 3%
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Memory3,923MB48 h peak 37 players
REC 1

Players

AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak91players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 23hFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 91, 20 hours in, with 2 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 91+2 queue – running 20

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on JP RustPvE kokuu Server No kill No raid beeginner when wipe day comes?

The busiest point of its recent wipes drew 91 players on average. 20 hours after the wipe the crowd peaked on the latest wipe, with 2 more in the queue.

What wipe timing does JP RustPvE kokuu Server No kill No raid beeginner follow?

With the force wipe, once a month, JP RustPvE kokuu Server No kill No raid beeginner wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 1 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does JP RustPvE kokuu Server No kill No raid beeginner carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard from JP RustPvE kokuu Server No kill No raid beeginner. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show JP RustPvE kokuu Server No kill No raid beeginner?

These Rust Metrics lists carry JP RustPvE kokuu Server No kill No raid beeginner: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Player count

Where does JP RustPvE kokuu Server No kill No raid beeginner sit in the rankings?

Ranking for JP RustPvE kokuu Server No kill No raid beeginner: #700 on seven-day player hours, top 3% of all ranked servers.

What player count does JP RustPvE kokuu Server No kill No raid beeginner carry?

Current headcount on JP RustPvE kokuu Server No kill No raid beeginner: 5 players, 200 slots available. Check: players over seven days. Average 17, peak 57. The last 48 hours peaked at 13:00 UTC, averaging 36 players at that hour.

Operator and location

Which location does JP RustPvE kokuu Server No kill No raid beeginner run from?

Reading: location. Nothing in the tags, but the name of JP RustPvE kokuu Server No kill No raid beeginner points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.5.201:28015.

What Rust version is JP RustPvE kokuu Server No kill No raid beeginner on?

Rust network protocol 2635 and build 168909 on Linux is the build JP RustPvE kokuu Server No kill No raid beeginner runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on JP RustPvE kokuu Server No kill No raid beeginner within range?

Reading: 55 server fps on average across the last 48 hours. It never dropped below 40. Reading: 162,687 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,595 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is JP RustPvE kokuu Server No kill No raid beeginner, and is it online now?

JP RustPvE kokuu Server No kill No raid beeginner reports online. Status: normal. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on JP RustPvE kokuu Server No kill No raid beeginner?

Check: gather rate. The name JP RustPvE kokuu Server No kill No raid beeginner does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is JP RustPvE kokuu Server No kill No raid beeginner on?

Size 4,250 and seed 682016: the game generates the procedural map on JP RustPvE kokuu Server No kill No raid beeginner from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto JP RustPvE kokuu Server No kill No raid beeginner?

Check: join. Open Rust, press F1, then enter client.connect 162.43.5.201:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/MkAJz45E7 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.