test
Offline 98.60.228.203:28015 checked 20h ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:42 UTC26d ago | 1 | – | running | 1 |
| Tue 22 Sep, 15:31 UTC36d ago | 1 | held half | 10 days | 1 |
| Sun 20 Sep, 17:23 UTC38d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/700
- 25/1000
- 259/700
- 106/1000
- 15/1000
- 394/1000
Quick answers
from the figures on this pageWipe schedule
What happens on test when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does test wipe, and when?
Once a month test wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 21 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does test carry, and what do they mean?
Tags published by test, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test appear in Rust Metrics lists and filters?
On Rust Metrics, test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does test hold among Rust servers?
Player hours over seven days put test at #8,213, in the top 37% of all ranked servers.
What is the population on test?
Reading for test: offline at this moment; last seen 20 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 18:00 UTC, averaging 1 players at that hour.
Server details
Which location does test run from?
No region tag on test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.60.228.203:28015.
What Rust version is test on?
Reading: test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is test up, and how often does it stay up?
Reading: offline. test last answered 20 hours ago. Uptime for the last 7 full days: 11 of 168 hours, or 7%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on test?
Reading the name gives no gather rate for test. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto test?
Press F1 in Rust and enter client.connect 98.60.228.203:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.