RUST METRICSFlight deck · live data
Data live Servers11,591 Players34,139 Populated2,831 Fresh wipes 3 h62 Scan5 min
‹ All servers98.176.236.219:28015
Offline Full Queue Fresh wipe Wipe due No query

[ECE] Hatter Gaming Solo/Duo/Trio - 10x

Offline 98.176.236.219:28015 checked 3d ago

10x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,742top 66%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct24 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:16 UTC21d ago – – running 0
Fri 2 Oct, 04:12 UTC26d ago 1 halved by day 1 4.2 days 0
Tue 29 Sep, 11:48 UTC28d ago 1 – 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [ECE] Hatter Gaming Solo/Duo/Trio - 10x when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

How often does [ECE] Hatter Gaming Solo/Duo/Trio - 10x wipe, and when?

No next wipe can be predicted for [ECE] Hatter Gaming Solo/Duo/Trio - 10x, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 19 hours ago.

Tags

Which tags does [ECE] Hatter Gaming Solo/Duo/Trio - 10x carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

These Rust Metrics lists carry [ECE] Hatter Gaming Solo/Duo/Trio - 10x: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player count

Where does [ECE] Hatter Gaming Solo/Duo/Trio - 10x sit in the rankings?

Ranking for [ECE] Hatter Gaming Solo/Duo/Trio - 10x: #14,742 on seven-day player hours, top 66% of all ranked servers.

What is the population on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

Reading for [ECE] Hatter Gaming Solo/Duo/Trio - 10x: offline at this moment; last seen 3 days 23 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Which location does [ECE] Hatter Gaming Solo/Duo/Trio - 10x run from?

No region tag on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 98.176.236.219:28015.

What Rust version is [ECE] Hatter Gaming Solo/Duo/Trio - 10x on?

Reading: [ECE] Hatter Gaming Solo/Duo/Trio - 10x, Rust network protocol 2635 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is [ECE] Hatter Gaming Solo/Duo/Trio - 10x up, and how often does it stay up?

Reading: offline. [ECE] Hatter Gaming Solo/Duo/Trio - 10x last answered 3 days 23 hours ago. Uptime for the last 7 full days: 39 of 168 hours, or 23%. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Settings and map

How is [ECE] Hatter Gaming Solo/Duo/Trio - 10x configured, and what rules are in force?

The name carries the rate: 10x gather on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [ECE] Hatter Gaming Solo/Duo/Trio - 10x on?

From seed 6738, the game generates the procedural map on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

To join: start Rust, press F1 and type client.connect 98.176.236.219:28015. Or press Launch Rust here and Steam opens the game and connects you. https://hatter.vip is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.