[ECE] Hatter Gaming Solo/Duo/Trio - 10x
Offline 98.176.236.219:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:16 UTC21d ago | – | – | running | 0 |
| Fri 2 Oct, 04:12 UTC26d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Tue 29 Sep, 11:48 UTC28d ago | 1 | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/100
- 215/300
- 182/200
- 24/400
- 21/150
- 57/150
Quick answers
from the figures on this pageWipe timing
What happens on [ECE] Hatter Gaming Solo/Duo/Trio - 10x when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
How often does [ECE] Hatter Gaming Solo/Duo/Trio - 10x wipe, and when?
No next wipe can be predicted for [ECE] Hatter Gaming Solo/Duo/Trio - 10x, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 19 hours ago.
Tags
Which tags does [ECE] Hatter Gaming Solo/Duo/Trio - 10x carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [ECE] Hatter Gaming Solo/Duo/Trio - 10x?
These Rust Metrics lists carry [ECE] Hatter Gaming Solo/Duo/Trio - 10x: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Player count
Where does [ECE] Hatter Gaming Solo/Duo/Trio - 10x sit in the rankings?
Ranking for [ECE] Hatter Gaming Solo/Duo/Trio - 10x: #14,742 on seven-day player hours, top 66% of all ranked servers.
What is the population on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?
Reading for [ECE] Hatter Gaming Solo/Duo/Trio - 10x: offline at this moment; last seen 3 days 23 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Which location does [ECE] Hatter Gaming Solo/Duo/Trio - 10x run from?
No region tag on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 98.176.236.219:28015.
What Rust version is [ECE] Hatter Gaming Solo/Duo/Trio - 10x on?
Reading: [ECE] Hatter Gaming Solo/Duo/Trio - 10x, Rust network protocol 2635 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is [ECE] Hatter Gaming Solo/Duo/Trio - 10x up, and how often does it stay up?
Reading: offline. [ECE] Hatter Gaming Solo/Duo/Trio - 10x last answered 3 days 23 hours ago. Uptime for the last 7 full days: 39 of 168 hours, or 23%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
How is [ECE] Hatter Gaming Solo/Duo/Trio - 10x configured, and what rules are in force?
The name carries the rate: 10x gather on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [ECE] Hatter Gaming Solo/Duo/Trio - 10x on?
From seed 6738, the game generates the procedural map on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join [ECE] Hatter Gaming Solo/Duo/Trio - 10x?
To join: start Rust, press F1 and type client.connect 98.176.236.219:28015. Or press Launch Rust here and Steam opens the game and connects you. https://hatter.vip is where its website sits.