The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Online 98.142.11.17:25565 checked 7m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 95 · below 20 is lag, below 10 is badEntities
48 h range 110,741–115,812 · memory 2,790 MBUptime
9 h 35 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:10 UTC15d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 431/400
- 205/150
- 91/150
- 55/150
- 840/870
- 80/1000
Quick answers
from the figures on this pageWipe timing
What happens on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly when wipe day comes?
The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 43 hours.
How often does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe, and when?
To tell the rhythm of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days ago the current world was made.
Lists and filters
How should you read the tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appear in Rust Metrics lists and filters?
Rust Metrics lists featuring The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Where does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly sit in the rankings?
Ranking for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: #1,888 on seven-day player hours, top 8% of all ranked servers.
What player count does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly carry?
0 of 100 slots are filled on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly right now. Seven-day check: 3 players on average. Peak reading: 10. The last 48 hours peaked at 21:00 UTC, averaging 8 players at that hour.
Server
Which location does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run from?
No region tag on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.142.11.17:25565.
What Rust version is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on?
Rust network protocol 2635 and build 168909 on Linux is the build The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly within range?
Reading: 143 server fps on average across the last 48 hours. It never dropped below 95. Reading: 115,812 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,545 MB. What players call lag comes from low fps and an entity count on the rise.
Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly up, and how often does it stay up?
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 96% uptime over the last 7 full days. It was up 162 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.
Rules and settings
What rules does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly enforce, and what are its settings?
The name carries the rate: 2x gather on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on?
Size 4,000 and seed 1337: the game generates the procedural map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
How can you get onto The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Press F1 in Rust and enter client.connect 98.142.11.17:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.