[DEV-OXIDE] Maestrea plugin test
Offline 98.128.242.189:28025 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/2000
- 123/2000
- 41/200
- 62/200
- 24/300
- 26/100
Quick answers
from the figures on this pageReset cycle
When does [DEV-OXIDE] Maestrea plugin test wipe?
To tell the rhythm of [DEV-OXIDE] Maestrea plugin test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 40 days 11 hours ago the current world was made.
Lists and filters
Which tags does [DEV-OXIDE] Maestrea plugin test carry, and what do they mean?
Tags published by [DEV-OXIDE] Maestrea plugin test, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [DEV-OXIDE] Maestrea plugin test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [DEV-OXIDE] Maestrea plugin test: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does [DEV-OXIDE] Maestrea plugin test hold among Rust servers?
Player hours over seven days put [DEV-OXIDE] Maestrea plugin test at #15,478, in the top 68% of all ranked servers.
What player count does [DEV-OXIDE] Maestrea plugin test carry?
Status for [DEV-OXIDE] Maestrea plugin test: offline. Last seen 39 days ago.
Server details
Which location does [DEV-OXIDE] Maestrea plugin test run from?
No region comes from [DEV-OXIDE] Maestrea plugin test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.128.242.189:28025.
What Rust version is [DEV-OXIDE] Maestrea plugin test on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by [DEV-OXIDE] Maestrea plugin test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [DEV-OXIDE] Maestrea plugin test, and is it online now?
Reading: offline. [DEV-OXIDE] Maestrea plugin test last answered 39 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Map and rules
How is [DEV-OXIDE] Maestrea plugin test configured, and what rules are in force?
Reading the name gives no gather rate for [DEV-OXIDE] Maestrea plugin test. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is [DEV-OXIDE] Maestrea plugin test on?
Procedural map on [DEV-OXIDE] Maestrea plugin test, made by the game's generator.
Connection
What do you do to join [DEV-OXIDE] Maestrea plugin test?
Check: join. Open Rust, press F1, then enter client.connect 98.128.242.189:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.