Private 2x Trio
Offline 96.234.16.95:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 254/300
- 105/150
- 106/150
- 38/150
- 461/490
- 44/1000
Quick answers
from the figures on this pageWipe schedule
When does Private 2x Trio wipe?
The rhythm of Private 2x Trio's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 3 hours ago.
Tag meanings
How should you read the tags on Private 2x Trio?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Private 2x Trio. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Private 2x Trio?
These Rust Metrics lists carry Private 2x Trio: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Occupancy
Where does Private 2x Trio sit in the rankings?
Player hours over seven days put Private 2x Trio at #4,381, in the top 20% of all ranked servers.
How full does Private 2x Trio get?
Status for Private 2x Trio: offline. Last seen 2 days 2 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Operator and location
Where does Private 2x Trio sit?
No region comes from Private 2x Trio. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 96.234.16.95:28015.
What Rust version is Private 2x Trio on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Private 2x Trio. Matching protocol is required to join. Let Steam update your game.
Is Private 2x Trio up, and how often does it stay up?
Reading: offline. Private 2x Trio last answered 2 days 2 hours ago. Reading: 32% uptime over the last 6 full days. It was up 46 of 144 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
What settings and rules apply on Private 2x Trio?
The name carries the rate: 2x gather on Private 2x Trio. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Private 2x Trio?
From seed 703596067, the game generates the procedural map on Private 2x Trio. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Private 2x Trio?
Press F1 in Rust and enter client.connect 96.234.16.95:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.