DigiWobble
Offline 95.98.79.89:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/700
- 7/1000
- 6/1000
- 38/1000
- 61/700
- 1/1000
Quick answers
from the figures on this pageReset cycle
How often does DigiWobble wipe, and when?
The estimate for DigiWobble's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does DigiWobble carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from DigiWobble. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DigiWobble appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DigiWobble: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
What position does DigiWobble hold among Rust servers?
Player hours over seven days put DigiWobble at #15,229, in the top 70% of all ranked servers.
How full does DigiWobble get?
Status for DigiWobble: offline. Last seen 13 days 9 hours ago.
Server details
Where does DigiWobble sit?
Reading: location. DigiWobble gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.98.79.89:28015.
What Rust version is DigiWobble on?
Reading: DigiWobble, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is DigiWobble, and is it online now?
Check: connection. DigiWobble is offline at this moment. Last contact was 13 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on DigiWobble?
Reading the name gives no gather rate for DigiWobble. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is DigiWobble on?
Check: map. Procedural, generated by the game, on DigiWobble.
Join
How do you connect to DigiWobble?
Press F1 in Rust and enter client.connect 95.98.79.89:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.