RUST METRICSFlight deck · live data
Data live Servers11,630 Players43,856 Populated3,098 Fresh wipes 3 h92 Scan5 min
‹ All servers95.65.49.211:28016
Online Full Queue Fresh wipe Wipe due No query

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++

Online 95.65.49.211:28016 checked 10m ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 132 SERVER FPS

Server fps

48 h low 96 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,069 ×1000

Entities

48 h range 106,637–120,324 · memory 3,287 MB
1239 ET SINCE RESTART 22:12

Uptime

22 h 12 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,966top 27%
Last wipe12d agoweekly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Memory3,287MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5209:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
  2. WPT 2Thu 12 Nov, 18:33 UTC15d 10h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 10hFW
  4. WPT 4Thu 10 Dec, 18:33 UTC43d 10h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:33 UTC12d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW26d ago 2 halved by day 5 14 days 0
Thu 17 Sep, 18:16 UTC40d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 40 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 4 it fell below half when it didn't.

What wipe timing does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ follow?

every 4 weeks on Thursday at 18:33 UTC is how [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 12 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ carry, and what do they mean?

These are the tags [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

These Rust Metrics lists carry [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++: Beginner Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Player count

What position does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ hold among Rust servers?

Player hours over seven days put [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ at #5,966, in the top 27% of all ranked servers.

How full does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ get?

0 of 150 slots are filled on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Server

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit?

No region comes from [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.65.49.211:28016.

What Rust version is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ on?

Reading: [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ perform?

Over the last 48 hours the average was 121 server fps; the floor was 96. Check: entities. The peak was 120,324, counting buildings, deployables and the rest of the world. Memory peak: 5,371 MB. Expect lag when fps falls and entities climb.

How reliable is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, and is it online now?

Check: connection. [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is online at this moment. Reading: uptime. About 22 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Reading the name gives no gather rate for [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

From seed 725511, the game generates the procedural map on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Press F1 in Rust and enter client.connect 95.65.49.211:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/ej6VTh8e4f.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.