W
Offline 95.46.63.41:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/200
- 4/400
- 5/75
- 2/400
- 1/100
- 3/150
Quick answers
from the figures on this pageWipe timing
When does W wipe?
The rhythm of W's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 8 hours ago the current world was made.
Tags
How should you read the tags on W?
Check: tags. The game's server browser reads gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp17 (Max players): 17 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from W. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does W appear in Rust Metrics lists and filters?
Rust Metrics lists featuring W: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Occupancy
Where does W sit in the rankings?
Ranking for W: #14,486 on seven-day player hours, top 64% of all ranked servers.
What player count does W carry?
Status for W: offline. Last seen 22 days 13 hours ago.
Operator and location
What location is W hosted in?
Reading: location. W gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.46.63.41:28015.
What Rust version is W on?
Reading: W, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is W, and is it online now?
Check: connection. W is offline at this moment. Last contact was 22 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
How is W configured, and what rules are in force?
No gather rate appears in the name: W. Check: group limit. None published. hardcore, Facepunch's most punishing mode — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is W on?
The game generates a procedural map for W.
Join
How can you get onto W?
Press F1 in Rust and enter client.connect 95.46.63.41:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.