ZONE57
Online 95.31.137.207:28015 checked 10m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
6% full 7-day avg7-day peakServer fps
48 h low 52 · below 20 is lag, below 10 is badEntities
48 h range 179,434–211,419 · memory 3,606 MBUptime
8 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:23 UTC27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/400
- 3/400
- 2/50
- 2/50
- 1/50
- 0/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ZONE57?
An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 28 hours.
How often does ZONE57 wipe, and when?
The only wipe for ZONE57 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does ZONE57 carry, and what do they mean?
These are the tags ZONE57 publishes, and the server browser reads them: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp50 (Max players): Slots: 50; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^h (Hardcore): Facepunch's hardcore ruleset: fewer aids and a harsher fight to survive. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind ZONE57?
The zone57.org hostname on ZONE57 is used by no other server we track.
Which lists and filters on Rust Metrics show ZONE57?
Rust Metrics lists featuring ZONE57: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.
Occupancy
What position does ZONE57 hold among Rust servers?
Player hours over seven days put ZONE57 at #3,111, in the top 14% of all ranked servers.
What is the population on ZONE57?
3 of 50 slots are filled on ZONE57 right now. Check: players over seven days. Average 1, peak 5. Check: 48-hour peak. 19:00 UTC, 4 players on average.
Server details
What location is ZONE57 hosted in?
Reading: location. ZONE57 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.31.137.207:28015.
What Rust version is ZONE57 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by ZONE57. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ZONE57?
Check: fps. Average 111 server fps over the last 48 hours, low of 52. Within range. Reading: 211,419 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,327 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is ZONE57, and is it online now?
Check: connection. ZONE57 is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is ZONE57 configured, and what rules are in force?
No gather rate appears in the name: ZONE57. The group limit is not published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is ZONE57 on?
Check: map. Procedural, size 6,000, generated by the game, on ZONE57.
How to join
What do you do to join ZONE57?
To join: start Rust, press F1 and type client.connect 95.31.137.207:28015. Or press Launch Rust here and Steam opens the game and connects you.
