RUST METRICSFlight deck · live data
Data live Servers11,667 Players48,316 Populated3,167 Fresh wipes 3 h118 Scan5 min
‹ All servers95.31.130.21:28021
Online Full Queue Fresh wipe Wipe due No query

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 10m ago

5x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 50 100 150 200 PAX 3 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 192,982 ×1000

Entities

48 h range 178,883–199,697 · memory 5,123 MB
1239 ET SINCE RESTART 05:52

Uptime

5 h 52 min since its last restart, at the last reading
7-day average8peak 21
Rank#1,109top 5%
Last wipe12d agobiweekly schedule
Next wipe1d 5hFri 30 Oct, 15:01 UTC
Memory5,123MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak16players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Fri 30 Oct, 15:01 UTC1d 5h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 9hFW
  3. WPT 3Fri 13 Nov, 15:01 UTC15d 5h
  4. WPT 4Fri 27 Nov, 15:01 UTC29d 5h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 9hFW
  6. WPT 6Fri 11 Dec, 15:01 UTC43d 5h

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 15 – running 3
Sat 3 Oct, 11:47 UTC25d ago 17 held half 13.1 days 5
Thu 1 Oct, 17:49 UTC FW27d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC39d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ when wipe day comes?

An average of 16 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 26 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?

The prediction follows its tag, because too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are on record to confirm its schedule. Friday 30 October at 15:01 UTC is when its next wipe is due. 12 days 18 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

How should you read the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Tags published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; jp1 (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Rust Metrics lists featuring PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: Best 5x Rust servers: live readings, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player count

What position does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hold among Rust servers?

Player hours over seven days put PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,109, in the top 5% of all ranked servers.

How full does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ get?

3 of 200 slots are filled on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ right now. Check: players over seven days. Average 8, peak 21. Check: 48-hour peak. 13:00 UTC, 17 players on average.

Server details

What location is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hosted in?

No region tag on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.31.130.21:28021.

What Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?

Rust network protocol 2635 and build 168909 on Windows is the build PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ within range?

Reading: 74 server fps on average across the last 48 hours. It never dropped below 33. Peak entity count: 199,697. Buildings, deployables and all else included. Memory peak: 6,793 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and is it online?

Reading: online. PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ configured, and what rules are in force?

The name carries the rate: 5x gather on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?

Size 4,500 and seed 1903688584: the game generates the procedural map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Check: join. Open Rust, press F1, then enter client.connect 95.31.130.21:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://mars.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,jp1,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Other

jp1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.