RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h58 Scan5 min
‹ All servers95.27.40.74:28015
Offline Full Queue Fresh wipe Wipe due No query

VerySecretRustProject | Pyccкий

Offline 95.27.40.74:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,809top 31%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:24 UTC14d ago 1 – running 1
Mon 12 Oct, 00:28 UTC16d ago 1 held half 2.7 days 1
Thu 1 Oct, 09:09 UTC27d ago 1 halved by day 3 10.6 days 1
Tue 29 Sep, 16:28 UTC29d ago 1 – 1.7 days 0
Mon 28 Sep, 19:12 UTC29d ago 1 – 0.9 days 0
Tue 22 Sep, 14:03 UTC36d ago 1 – 6.2 days 0
Tue 22 Sep, 07:44 UTC36d ago 1 – 0.3 days 1
Mon 21 Sep, 15:13 UTC37d ago 1 – 0.7 days 1
Fri 18 Sep, 14:51 UTC40d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on VerySecretRustProject | Pyccкий?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 14 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half when it didn't.

How often does VerySecretRustProject | Pyccкий wipe, and when?

There is no next wipe to predict: VerySecretRustProject | Pyccкий wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 23 hours ago.

Tag meanings

How should you read the tags on VerySecretRustProject | Pyccкий?

These are the tags VerySecretRustProject | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does VerySecretRustProject | Pyccкий appear in Rust Metrics lists and filters?

On Rust Metrics, VerySecretRustProject | Pyccкий sits in these lists: Rust tutorial servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does VerySecretRustProject | Pyccкий sit in the rankings?

Ranking for VerySecretRustProject | Pyccкий: #6,809 on seven-day player hours, top 31% of all ranked servers.

How full does VerySecretRustProject | Pyccкий get?

Reading for VerySecretRustProject | Pyccкий: offline at this moment; last seen 47 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Where does VerySecretRustProject | Pyccкий sit?

Check: location. No region tag comes from VerySecretRustProject | Pyccкий, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.27.40.74:28015.

What Rust version is VerySecretRustProject | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is the build VerySecretRustProject | Pyccкий runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on VerySecretRustProject | Pyccкий, and is it online?

Reading: offline. VerySecretRustProject | Pyccкий last answered 47 hours ago. Uptime for the last 7 full days: 42 of 168 hours, or 25%. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

What settings and rules apply on VerySecretRustProject | Pyccкий?

Reading the name gives no gather rate for VerySecretRustProject | Pyccкий. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Join

How can you get onto VerySecretRustProject | Pyccкий?

Press F1 in Rust and enter client.connect 95.27.40.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^t,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

jp0
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.