RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers95.25.205.115:28015
Offline Full Queue Fresh wipe Wipe due No query

PvE Сервер

Offline 95.25.205.115:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#7,069top 32%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:15 UTC18d ago 2 – running 1
Thu 1 Oct, 19:58 UTC FW27d ago 2 held half 9.1 days 0
Sat 26 Sep, 23:10 UTC31d ago 1 held half 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PvE Сервер?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 19 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does PvE Сервер wipe, and when?

There is no next wipe to predict: PvE Сервер wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 1 hours ago the current world was made.

Tags

Which tags does PvE Сервер carry, and what do they mean?

Tags published by PvE Сервер, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does PvE Сервер appear in Rust Metrics lists and filters?

On Rust Metrics, PvE Сервер sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does PvE Сервер hold among Rust servers?

Ranking for PvE Сервер: #7,069 on seven-day player hours, top 32% of all ranked servers.

What player count does PvE Сервер carry?

Status for PvE Сервер: offline. Last seen 4 days 2 hours ago. Check: players over seven days. Average 1, peak 2.

Operator and location

What location is PvE Сервер hosted in?

Reading: location. Nothing in the tags, but the name of PvE Сервер points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.25.205.115:28015.

What Rust version is PvE Сервер on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by PvE Сервер. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is PvE Сервер, and is it online now?

Check: connection. PvE Сервер is offline at this moment. Last contact was 4 days 2 hours ago. Reading: 11% uptime over the last 7 full days. It was up 19 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.

Settings and map

What rules does PvE Сервер enforce, and what are its settings?

No gather rate appears in the name: PvE Сервер. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is PvE Сервер on?

The game generates a procedural map for PvE Сервер.

How to join

What do you do to join PvE Сервер?

Check: join. Open Rust, press F1, then enter client.connect 95.25.205.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.