RUST METRICSFlight deck · live data
Data live Servers11,757 Players61,690 Populated3,500 Fresh wipes 3 h130 Scan5 min
‹ All servers95.217.43.96:35007
Offline Full Queue Fresh wipe Wipe due No query

LFS - CINEMATIC MAIN

Offline 95.217.43.96:35007 checked 35d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 88 176 264 352 PAX 0 /352

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe50d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 14:18 UTC38d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on LFS - CINEMATIC MAIN when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 7 hours in.

What wipe timing does LFS - CINEMATIC MAIN follow?

Its rhythm cannot be told from the wipes of LFS - CINEMATIC MAIN on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 10 hours ago.

Tags

How should you read the tags on LFS - CINEMATIC MAIN?

These are the tags LFS - CINEMATIC MAIN publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp352 (Max players): The server holds 352 slots; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Design bases and practise building; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show LFS - CINEMATIC MAIN?

On Rust Metrics, LFS - CINEMATIC MAIN sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does LFS - CINEMATIC MAIN hold among Rust servers?

Player hours over seven days put LFS - CINEMATIC MAIN at #15,498, in the top 68% of all ranked servers.

What player count does LFS - CINEMATIC MAIN carry?

Status for LFS - CINEMATIC MAIN: offline. Last seen 35 days 14 hours ago.

Server

What location is LFS - CINEMATIC MAIN hosted in?

Reading: location. LFS - CINEMATIC MAIN gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.217.43.96:35007.

What Rust version is LFS - CINEMATIC MAIN on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by LFS - CINEMATIC MAIN. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is LFS - CINEMATIC MAIN, and is it online now?

Reading: offline. LFS - CINEMATIC MAIN last answered 35 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is LFS - CINEMATIC MAIN configured, and what rules are in force?

Check: gather rate. The name LFS - CINEMATIC MAIN does not state one. Check: group limit. Up to 10 players. Mode check gives build & creative; no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on LFS - CINEMATIC MAIN?

Size 4,750 and seed 371635960: the game generates the procedural map on LFS - CINEMATIC MAIN from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto LFS - CINEMATIC MAIN?

To join: start Rust, press F1 and type client.connect 95.217.43.96:35007. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp352,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs164530,ts10

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp352
Max players The server holds 352 slots.
ts10
Group limit You may team up with at most 10.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^k
Build server Design bases and practise building.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.