RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers95.165.66.56:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST COMBAT | Training

Offline 95.165.66.56:28015 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 18
Rank#5,775top 26%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:36 UTC5d ago 4 – running 0
Mon 19 Oct, 12:51 UTC9d ago 6 held half 4 days 0
Fri 16 Oct, 12:07 UTC12d ago 9 halved by day 1 3 days 2
Thu 15 Oct, 18:10 UTC13d ago 9 – 0.7 days 1
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 1
Thu 8 Oct, 01:11 UTC20d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RUST COMBAT | Training when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does RUST COMBAT | Training follow?

There is no next wipe to predict: RUST COMBAT | Training wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 2 hours ago the current world was made.

Lists and filters

How should you read the tags on RUST COMBAT | Training?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from RUST COMBAT | Training. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RUST COMBAT | Training?

On Rust Metrics, RUST COMBAT | Training sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does RUST COMBAT | Training sit in the rankings?

Player hours over seven days put RUST COMBAT | Training at #5,775, in the top 26% of all ranked servers.

What player count does RUST COMBAT | Training carry?

Reading for RUST COMBAT | Training: offline at this moment; last seen 2 days 1 hours ago. Check: players over seven days. Average 1, peak 18.

Server details

Which location does RUST COMBAT | Training run from?

No region comes from RUST COMBAT | Training. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.165.66.56:28015.

What Rust version is RUST COMBAT | Training on?

Reading: RUST COMBAT | Training, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RUST COMBAT | Training, and is it online?

RUST COMBAT | Training reports offline. The last reading came 2 days 1 hours ago. Reading: 31% uptime over the last 7 full days. It was up 52 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.

Rules and settings

What rules does RUST COMBAT | Training enforce, and what are its settings?

Check: gather rate. The name RUST COMBAT | Training does not state one. Check: group limit. Up to 20 players. combat training, practice for aim and PvP, loot provided — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Join

How can you get onto RUST COMBAT | Training?

Check: join. Open Rust, press F1, then enter client.connect 95.165.66.56:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts20
Group limit Team cap: 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.