RUST METRICSFlight deck · live data
Data live Servers11,830 Players74,645 Populated3,703 Fresh wipes 3 h224 Scan5 min
‹ All servers95.156.225.33:28021
Online Full Queue Fresh wipe Wipe due No query

RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10

Online EU 95.156.225.33:28021 checked 12m ago

2x moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 3,071 ×1000

Entities

48 h range 1,037–3,327 · memory 1,435 MB
1239 ET SINCE RESTART 5D 18H

Uptime

5 days 18 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,528top 65% · #2480 in EU
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory1,435MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:10 UTC18d ago 3 – running 0
Fri 9 Oct, 21:41 UTC19d ago 1 – 1.1 days 1
Thu 8 Oct, 04:31 UTC21d ago 3 – 1.7 days 2
Wed 7 Oct, 21:03 UTC21d ago 3 – 0.3 days 1
Mon 5 Oct, 18:40 UTC23d ago 0 – 2.1 days 0
Mon 5 Oct, 04:23 UTC24d ago 1 – 0.6 days 0
Sun 4 Oct, 00:19 UTC25d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

An average of 2 players came at the busiest on its recent wipes. 46 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 wipe, and when?

There is no next wipe to predict: RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 14 hours ago the current world was made.

Tag meanings

Which tags does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 carry, and what do they mean?

Tags published by RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

Check: operator. RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 publishes a rustyrev.com hostname, and 2 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

On Rust Metrics, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Occupancy

What position does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 hold among Rust servers?

Top 65% of all ranked servers: RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 takes #14,528 on seven-day player hours and #2,480 in Europe.

What is the population on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

0 of 10 slots are filled on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 right now. Check: players over seven days. Average 0, peak 1.

Server

Which location does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 run from?

Reading: location. The EU tag puts RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.156.225.33:28021.

What Rust version is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10. Check: protocol. To join, your game must match; Steam handles the update.

How does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 perform?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Reading: 3,327 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,621 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 up, and how often does it stay up?

RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 reports online. Status: normal. Reading: uptime. About 5 days 18 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

What rules does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 enforce, and what are its settings?

The name carries the rate: 2x gather on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 on?

Size 1,000 and seed 1337: the game generates the procedural map on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

How do you connect to RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

Press F1 in Rust and enter client.connect 95.156.225.33:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustyrev.com.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.