Rapid | Trio | EU One Grid
Offline 95.156.225.20:25591 checked 18h ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 237 · below 20 is lag, below 10 is badEntities
48 h range 7,016–9,566 · memory 1,200 MBUptime
1 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:19 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/200
- 26/550
- 3/550
- 13/550
- 25/550
- 25/100
Quick answers
from the figures on this pageWipe timing
What happens on Rapid | Trio | EU One Grid when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Rapid | Trio | EU One Grid wipe, and when?
Its rhythm cannot be told from the wipes of Rapid | Trio | EU One Grid on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 20 hours ago.
Tag meanings
How should you read the tags on Rapid | Trio | EU One Grid?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Rapid | Trio | EU One Grid. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rapid | Trio | EU One Grid?
These Rust Metrics lists carry Rapid | Trio | EU One Grid: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Population
What position does Rapid | Trio | EU One Grid hold among Rust servers?
Ranking for Rapid | Trio | EU One Grid: #15,310 on seven-day player hours, top 69% of all ranked servers. Check: group rank. #515 among trio servers.
What player count does Rapid | Trio | EU One Grid carry?
Rapid | Trio | EU One Grid is not responding; status offline, last seen 18 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Rapid | Trio | EU One Grid run from?
Reading: location. Nothing in the tags, but the name of Rapid | Trio | EU One Grid points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.156.225.20:25591.
What Rust version is Rapid | Trio | EU One Grid on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rapid | Trio | EU One Grid. Matching protocol is required to join. Let Steam update your game.
How does Rapid | Trio | EU One Grid perform?
Reading: 240 server fps on average across the last 48 hours. It never dropped below 237. Peak entity count: 9,566. Buildings, deployables and all else included. Memory peak: 1,200 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rapid | Trio | EU One Grid, and is it online now?
Rapid | Trio | EU One Grid reports offline. The last reading came 18 hours ago. By its reported uptime, the last restart was roughly 30 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Rapid | Trio | EU One Grid enforce, and what are its settings?
Reading the name gives no gather rate for Rapid | Trio | EU One Grid. Check: group limit. 3 players, under the name trio. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Rapid | Trio | EU One Grid?
From seed 1337, the game generates the procedural map on Rapid | Trio | EU One Grid. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join Rapid | Trio | EU One Grid?
To join: start Rust, press F1 and type client.connect 95.156.225.20:25591. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rapidrust.eu.
