RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers95.146.98.164:28015
Offline Full Queue Fresh wipe Wipe due No query

6 Teams of 5 | Custom 9-Grid | 2x

Offline 95.146.98.164:28015 checked 38d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,526no region published
Last wipe42d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepWed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:46 UTC42d ago 1 – running 1
Wed 16 Sep, 01:15 UTC43d ago 2 – 1 days 1
Tue 15 Sep, 08:17 UTC43d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 6 Teams of 5 | Custom 9-Grid | 2x when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does 6 Teams of 5 | Custom 9-Grid | 2x wipe?

No next wipe can be predicted for 6 Teams of 5 | Custom 9-Grid | 2x, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days ago.

Tags

How should you read the tags on 6 Teams of 5 | Custom 9-Grid | 2x?

These are the tags 6 Teams of 5 | Custom 9-Grid | 2x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts5 (Group limit): Team cap: 5; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does 6 Teams of 5 | Custom 9-Grid | 2x appear in Rust Metrics lists and filters?

On Rust Metrics, 6 Teams of 5 | Custom 9-Grid | 2x sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

What position does 6 Teams of 5 | Custom 9-Grid | 2x hold among Rust servers?

Player hours over seven days put 6 Teams of 5 | Custom 9-Grid | 2x at #15,526, in the top – of all ranked servers.

What player count does 6 Teams of 5 | Custom 9-Grid | 2x carry?

Reading for 6 Teams of 5 | Custom 9-Grid | 2x: offline at this moment; last seen 38 days 15 hours ago.

Server

What location is 6 Teams of 5 | Custom 9-Grid | 2x hosted in?

Reading: location. 6 Teams of 5 | Custom 9-Grid | 2x gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.146.98.164:28015.

What Rust version is 6 Teams of 5 | Custom 9-Grid | 2x on?

Rust network protocol 2633 and build 163794 on Windows is the build 6 Teams of 5 | Custom 9-Grid | 2x runs. Matching protocol is required to join. Let Steam update your game.

How reliable is 6 Teams of 5 | Custom 9-Grid | 2x, and is it online now?

Check: connection. 6 Teams of 5 | Custom 9-Grid | 2x is offline at this moment. Last contact was 38 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Rules and settings

How is 6 Teams of 5 | Custom 9-Grid | 2x configured, and what rules are in force?

The name carries the rate: 2x gather on 6 Teams of 5 | Custom 9-Grid | 2x. The cap on groups is 5 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

How to join

How do you connect to 6 Teams of 5 | Custom 9-Grid | 2x?

To join: start Rust, press F1 and type client.connect 95.146.98.164:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts5,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players 30 slots in total.
ts5
Group limit Team cap: 5.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.