6 Teams of 5 | Custom 9-Grid | 2x
Offline 95.146.98.164:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 00:46 UTC42d ago | 1 | – | running | 1 |
| Wed 16 Sep, 01:15 UTC43d ago | 2 | – | 1 days | 1 |
| Tue 15 Sep, 08:17 UTC43d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 370/400
- 160/200
- 26/230
- 15/200
- 40/100
- 9/75
Quick answers
from the figures on this pageReset cycle
What happens on 6 Teams of 5 | Custom 9-Grid | 2x when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does 6 Teams of 5 | Custom 9-Grid | 2x wipe?
No next wipe can be predicted for 6 Teams of 5 | Custom 9-Grid | 2x, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days ago.
Tags
How should you read the tags on 6 Teams of 5 | Custom 9-Grid | 2x?
These are the tags 6 Teams of 5 | Custom 9-Grid | 2x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts5 (Group limit): Team cap: 5; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 6 Teams of 5 | Custom 9-Grid | 2x appear in Rust Metrics lists and filters?
On Rust Metrics, 6 Teams of 5 | Custom 9-Grid | 2x sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does 6 Teams of 5 | Custom 9-Grid | 2x hold among Rust servers?
Player hours over seven days put 6 Teams of 5 | Custom 9-Grid | 2x at #15,526, in the top – of all ranked servers.
What player count does 6 Teams of 5 | Custom 9-Grid | 2x carry?
Reading for 6 Teams of 5 | Custom 9-Grid | 2x: offline at this moment; last seen 38 days 15 hours ago.
Server
What location is 6 Teams of 5 | Custom 9-Grid | 2x hosted in?
Reading: location. 6 Teams of 5 | Custom 9-Grid | 2x gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.146.98.164:28015.
What Rust version is 6 Teams of 5 | Custom 9-Grid | 2x on?
Rust network protocol 2633 and build 163794 on Windows is the build 6 Teams of 5 | Custom 9-Grid | 2x runs. Matching protocol is required to join. Let Steam update your game.
How reliable is 6 Teams of 5 | Custom 9-Grid | 2x, and is it online now?
Check: connection. 6 Teams of 5 | Custom 9-Grid | 2x is offline at this moment. Last contact was 38 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
How is 6 Teams of 5 | Custom 9-Grid | 2x configured, and what rules are in force?
The name carries the rate: 2x gather on 6 Teams of 5 | Custom 9-Grid | 2x. The cap on groups is 5 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
How to join
How do you connect to 6 Teams of 5 | Custom 9-Grid | 2x?
To join: start Rust, press F1 and type client.connect 95.146.98.164:28015. Or press Launch Rust here and Steam opens the game and connects you.