RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers95.104.193.92:28015
Online Full Queue Fresh wipe Wipe due No query

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S

Online 95.104.193.92:28015 checked 11m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 107 SERVER FPS

Server fps

48 h low 102 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,504 ×1000

Entities

48 h range 109,497–126,851 · memory 2,638 MB
1239 ET SINCE RESTART 01:01

Uptime

1 h 1 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,454top 11%
Last wipe10d agobiweekly schedule
Next wipe3d 14hSun 1 Nov, 17:24 UTC
Memory2,638MB48 h peak 4 players
REC 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 17:24 UTC, in 3d 14h. Its biweekly schedule tag · low confidence

usual gap15 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. WPT 1Sun 1 Nov, 17:24 UTC3d 14h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 15hFW
  3. WPT 3Sun 15 Nov, 17:24 UTC17d 14h
  4. WPT 4Sun 29 Nov, 17:24 UTC31d 14h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 15hFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:24 UTC10d ago 6 – running 1
Thu 1 Oct, 18:59 UTC FW27d ago 8 halved by day 14 16.9 days 2
Fri 18 Sep, 16:32 UTC40d ago 12 halved by day 8 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

An average of 9 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 11 when it didn't.

What wipe timing does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S follow?

The prediction follows its tag, because too few of Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S's wipes are on record to confirm its schedule. Due on Sunday 1 November at 17:24 UTC is its next wipe. 10 days 9 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S carry, and what do they mean?

Tags published by Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts5 (Group limit): Team cap: 5; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

On Rust Metrics, Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S sit in the rankings?

Player hours over seven days put Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S at #2,454, in the top 11% of all ranked servers.

What is the population on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

1 of 100 slots are filled on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S right now. Check: players over seven days. Average 2, peak 7. Check: 48-hour peak. 17:00 UTC, 3 players on average.

Server details

Where does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S sit?

Reading: location. Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.104.193.92:28015.

What Rust version is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S on?

Rust network protocol 2635 and build 168909 on Windows is the build Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S within range?

Check: fps. Average 107 server fps over the last 48 hours, low of 102. Within range. Peak entity count: 126,851. Buildings, deployables and all else included. Check: memory. Peak use was 3,801 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S, and is it online?

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. Group size, maximum: 5 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S on?

Check: map. Procedural, size 4,750, seed 341614, generated by the game on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

Press F1 in Rust and enter client.connect 95.104.193.92:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptsw,$r?,v2635,^b,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts5
Group limit Team cap: 5.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.